(Hearthstone) Knights of the Frozen Throne: Card Review Part 1 – Druid, Hunter and Mage

hello everyone Brian Kibler here and that’s right it is time for my night to the Frozen Throne card review those of you who may have followed my channel for a while probably known that I typically done a week-by-week review of the cards added they’re revealed but with the difference or cadence of the released season as well as the fact that I was doing something very similar on Omni stone with fire baton for an each week I decided to instead wait and do is to review pretty much all of the cards now that they have all been revealed let’s go ahead and take a look at the first druid card these are by the way alphabetical by class you’re looking for a specific card about Talia Fineman so Crypt Lord this is interesting sort of defensive minion that’s an option for for druid decks but the weird thing about this is that it’s low attack I think makes it difficult to really justify putting in your deck over some of the other options that exist there’s a lot of health and get a lot more health but if you’re playing it back with a lot of minions are you really looking for just like more health on a ton minion rather than more attack to kill your opponent that’s usually with the sort of swarming style druid deck typically end up wanting and only one attack means that lots of things from attack intents and survive unless it’s buffed if you compare it to say tar creeper it’s similar you’re going to have to do a lot of work to get this to be more viable as a legitimate defensive tool than tar creeper already starts off so I’m not super impressed by crypt Lord in terms of what options it really offers they don’t already have but do want more things like that in the three slot I could do this card seeing play next up we have druid of the swarm this is a more attractive option in my mind if you’re looking for a talk for your druid deck in part because it’s a 1:5 talk for to potentially it can be either a 1:5 talk or one to poisonous and that’s pretty powerful 1/5 taunt is a lot of steps forward for just 2 mana to compare it to the previous one 6-4-3 it’s like okay well yes the other one can get can get buffs further but the dirt of the swarm has both you know a lot of stats for even less mana as well as the option of going one two poisonous if your port has larger minions that you want to kill I think this is one of the cards been injured in this expansion that’s likely to be kind of underrated is my guess simply because I think the one two poisonous minions are likely to be somewhat underrated I think that druid typically has a lot of difficulty killing larger minions mid-range and big minions and this gives them a way they can do that more readily it is really scary if you’re playing as one as potion of madness though and seeing as a as priest is one of the classes where you most want the oiz in to kill their fake minions that can be kind of dangerous so I think this is definitely a a pretty strong card that will likely see quite a bit of play in druid decks alright next up we have faith spinner this is one of the weirdest cards in the entire expansion here thanks there you have a 5 3 4 5 which is kind of odd that line for really anything like this that has a secret death rattle you choose to either deal three to all minions or give all millions plus two plus two and I actually play this under reveal stream with Fandral which is pretty funny because there was all the minions get damaged and grow which is nice but this look of it it feels like a secret element of this is a little strange because each of these effects a something you want a very different set of circumstances if your opponent has a lot of minions you’re probably not going to give this death rattle of pomp everything on the board so you’re putting in very often just kind of figure out okay well I can trade into this way and you don’t have minions you would likely want to do damage so you want a like trades visit way there is a lot of chance to really get blown out if you do guess wrong in there so some level of mind games going in there but it’s still hard to me to believe that you’re really going to want to put that choice to your opponent if they can in many cases describe figure out okay well you have stuff you’re like you’re going to a bus stop resident you have no stuff you want to kill my stuff got it so I think this part is neat and I like the design space that creates but I don’t think it’s likely to be a high level competitive card next up we have Nash which kind of sounds like bash which is kind of what this card reminds me of a free cost for three damage and free armor not necessarily all in one you know with batch you obviously could kill something and not take the damage back this is sort of just another armored plus attack modality or articles attack combo in in Druid we see claw and bite and now Nash of course and by guessing then chily ba5 cost one the six cost one or something like that I don’t know but it’s just kind of another pretty simple tool for Druids I don’t know this is likely to be a card that will see a ton of play well feral rage is still around because usually getting a lot of one or the other is stronger than getting a little of each in the case of this particular effect but it could give you just more tools for removal if that’s what they’re looking for that could also get kind of out of range and burn decks as well so just a pretty straightforward card I don’t think it likely has a home while fair wages around but could be could be a highlight in the future next up we have Hydra docks and this is a really weird card to evaluate when this was first revealed when we first saw this card I was like oh how can you possibly get enough you know value from had knocks in order to justify the fact that it is a nine cost three seven that doesn’t do anything you play and well it turns out some pretty good taunt minions in this set including the Lich King that we’ll get to eventually and this cannon is give you a huge amount of as long game value long game stability in any kind of matchup that is likely to go to attrition and the fact that it brings back taunts means that it actually keep you alive but the problem is of course spending that nine-minute upfront and just getting a three seven on the board that turn that is kind of tough to justify against aggressive decks so it’s got really cool animations I got to see on the reveal stream and does have a huge upside especially when you keep in mind that there are powerful minions like the Lich can give you huge value can bring back at this the problem though can you really afford to spend all that mana and not really do anything immediately I mean maybe you can play with spear sing or uber but that’s asking a lot because you have to have a spiritual number lived through you know your turn eight or nine or ten or whatever and then get to play this and then get the effect immediately I’m not really buying it I think this is more of a cool highlight-reel type card than any card that is likely to see a lot of high-level competitive play but the animations are sweet the spider is sort of spawning everything is really neat and you know I hope to see it on some videos at least because it’s very cool all right next up we have the death knight for druid which is mal Furion the pestilent and when I first saw this car I first saw this death knight revealed I was kind of unimpressed I was thinking okay you know you get some spiders you get some scarabs and you get a pretty powerful hero powers he played Lord you choose one either get +3 attack or 3 armor which is either of those a pretty powerful thing and obviously having the ability to decide the 21 each turn is super strong if there’s something you want to attack ok + attack if you’re just looking to stabilize and and have more time in the game to do more powerful things than you know sweet hang out and some armor you kind of have tank up or punch you in the face either which is quite strong but nothing about this sort of screams like oh my god this is crazy I think was just like a combination of ability and hero power that is is just solid you know this isn’t like one of the the Paladin death knight or whatever that screams like literally says win the game you’re killed opposing hero because it doesn’t really stand out as being this is outrageously good but you’ve got a little bit of value when you play it and it has this very strong long-term value from the hero power and the fact that it gives you the armor which is kind of hidden behind the hero power now they all give you five armors so don’t worry it’s not if you don’t need to worry about that they’re all the same in that in that regard but it also gives you the poison spiders or scarabs depending on what you need which can also help keep you alive and all these sort of survivability things on one of the cheaper death Knights this one only costs seven whereas many of them cost you know eight nine even ten this means that you can get this down faster which means that you can get more activations of the plague lore hero power to give you significant value and advantage over time and that’s sort of where the strength of this card feel that comes in which is that you’re you know it also played drew if you have ramp effects that can allow you to get this out even earlier so if you can get some about a board present from the battle cry which by the way is a choose one and thus also works with Fandral tested that way on the screen and you’re here positive if you have and roleplay you are punching your opponent really hard tagging up and getting spiders and scarabs so lots of powerful combos there with choosing to but yeah I think this is is not the flashiest of definites but I think it’s likely to be one of the better ones simply because it is cheap and does a lot of things that you want out of something that is going to naturally lend you to wanting to play a bit of a longer game so I think this cars quite strong and I think we will be seeing a good amount of it in raptor decks alright except we have spreading plague or unleash the scarabs which hilariously is not actually at least the scarabs as ben brode and i discovered and he reveals cube when i played it when i went ahead one more minion than me and got one scare when I was a oh that’s not not what I was hoping that would do at all I’m kind of unimpressed by discard overall in part because well unleashing the scarab have been a lot more powerful excited visited but it’s hard for me to envision wanting to have this in my deck instead of say something like Star fault instead of something that’s actually going to kill my pony’s minions when I play this yes I can play spreading plague and get three or four one five times but is that better than actually having a card that could kill the opposing minions that are then going to either be attacking my Todd’s or you know are enabling bloodlust or enabling evolve or enabling the inflame tongue totem any number of things that could cause serious problems but just trying to hide behind these these pumpkins and yes there are tools which we’ll get to that you care about taunt and druid obviously has an ox as well as I call it bolster there I think major is a bear but it’s kind of literation in it so it’s good that could be a combo with this and have it be more powerful than just one five times and I think people say oh you can plant it to the deck with marker the Lotus or mark with a while on top mark the wild powerful on that one and then obviously gives you more than just the one five times but if you’re playing those cards in your deck usually when I’m flying a lot of minions that are cheap that you can easily buff like the top of that token druid decks that we we tend to see these days and their finds of fireflies and you know tar creepers and whatever else all just cheap things are funny bored that you can easily proactively buff rather than try to react what your opponent’s doing which is kind of a spraying plain does so I’m not really sold in the start I think you better off actually killing your opponent’s minions but you know again could be cool if you have the right support but probably not a top-tier card all right here is this is bolster very kind let’s compare I don’t need a strong shell scavenger like a giddy ish no but anyway hey battle cry give your top minions plus C plus – literally exactly what bolster was when I was card that it was a warrior card kind of kind of weird to see druid getting essentially the same sort of stuff and took okay well warriors taunting me and now George do this too and have the same kind of support I’m kind of at least like to see them doing different ways rather than this being well the same faithful for kiss on a minion it’s kind of weird to me but I think that this is you know a powerful card obviously in the right circumstances of the right-click but feels like requires a lot of work you need to obviously have probably multiple minions there was a neutral minute make two copies with two three a top minion that you could obviously fly this alongside and get you know hey look these these two very powerful taught me that’s a lot of setup in a number of cards that are probably not that powerful on their own so I’m not really sold on the the bolster bear here but obviously in a pink can go in certain decks tante decks and it looked powerful in a highlight reel moments just don’t think it’s consistent enough to be a top tier competitive card and next up we have occurred that Trump revealed so appropriately because this is the the ultimate value card which is ultimate infestation which is deal 5 damage drop five cards game five armor semana 5/5 cool so first of all you know this would cost 10-minute n is a lot of mana then people saying well you’re playing it in rapture than that means you can you can cast it earlier it’s like yes but how many others X play any 10 cards that aren’t ranked terms like maybe you see a death wing or something like that in the very top end of some number of decks and that’s a card that that can totally swing the game by itself without what needing to be provided with value over time which is a big part of the draw of this is the draw five cards and I feel like for ten mana you have to be getting a lot you have to be getting something that is you know old God level of game swing eNOS and in particular or something that can can easily get you back into a game when you are behind and I’m not sure this quite does it you know I think that you’re going to want to play yogg-saron rather than ultimate infestation a lot of versions of ramp dude you’re going to want to play maybe even Deathwing itself or you look at big dirt that typically has yes it has a bunch of ten cost things but those are ten cause things you’re also kind of cheating with you know there’s the death wing that you can put out the other decimal you can get with bars or whatever else all these various ways that you’re just getting you know it’s not a power from that and it is true though that I could maybe see this being as a one of in raptor index they’re looking to go really long against other controlling type sex because obviously a single big minion against control is often not enough because they have their elder peacekeepers they have their koalas that have whatever it’s going to to help deal with an individual large threat whereas this not only is an okay threat right now the immediate impact of this is you know you you probably kill a mid sized minion which isn’t that big a deal altering time necessarily and then gain game five armor and and some two five five that’s not a huge onboard swing so the real value of this is of course to draw five cards and that’s kind of reminiscent of sailing lay on hands actually an example that Mike donate and we discussed this card on an omni stone during our reveal stream and I think this is a clearly a very analogous to that in that you are not going to be looking to play in a deck that that isn’t really fundamentally focused on playing at the very long game which most revered X I feel like that they’re they’re not really about trying to grind your opponent out with value maybe they can be now because if they does involves an infestation maybe that sort of creates a totally new dynamic but you can also very easily imagine yourself fatiguing if you play you know this or especially multiple copies of this in a game in fact I nearly did coming to here other revealed stupid bed bread but of course you know if you are playing say mouth carrying the pestle in that deck that can give you a lot of the ability to to win those longer games as well so is the card that I’m not totally sold on but I can definitely see it being being like a one and ramp trip but I’m not convinced that it’s like the second coming of yog or whatever some people have been have been discussing about it’s certainly a great card to get off of yog and I’m excited for that possibility in all of my decks because hey you don’t need to be a druid to play a 10 cos druid spell if you get this play dog sir and last up for druid is the credits seems kind of unassuming to me web we’ve again sort of going in the table druids in this set are about sort of poisonous spiders and the scarabs the one five-ton to the one two points is and this current surface doesn’t really look that good because you’re paying five men in two one two well sure but they’re poisonous which is a huge deal in terms of as a druid having the capability to deal with your opponent to water minions which again as I mentioned earlier drew can typically struggle with and I do think that this is a card that could be a reasonable utility card in say those records now next we’re talking about because being able to actually kill large minions in the mid to late game is a place that those decks can can often struggle that said you know oftentimes you would rather just be ramping and doing more powerful things in your opponent’s so their big thing isn’t the biggest thing in town so this kind of low utility in that kind of strategy and I’m not really sure that it’s going to do enough in that type of deck also again much like the what drew to the Scarab or whatever it was that made the you know one two poisonous really bad enough potion of madness and that can be assuming priests make a comeback which I think they might I think priests have some sweet new stuff from this set is a very real concern and having your minions potentially thrown away to that when you’re playing around style deck against the card that would otherwise often just be stranded in their hand I think is a very very real issue so I’m not totally sold on this but I think it has more utility and it looks like on the surface simply because those poisonous spiders are pretty strong for some of Druids weaknesses all right let’s move on to Hunter and we’ll start with the hilariously named abominable bow man we get a nice way to try and keep pronouncing eventually I don’t think I’ll have to do that on broadcast cuz I don’t think the carbons going to see a whole lot of play Hunter’s in a weird spot where obviously it’s a pretty weak class right now but there seems to be a desire and I think an understandable one to push a lot of the the hunter cards that are coming out toward building different types of hundred decks rather than just the you know you’re playing an aggressive hunter deck that’s trying to smoke your opponent down with wolf fryers and things and just finish off your hero power that’s kind of what the hunter class naturally wants to do based on its hero power but that’s not necessarily that interesting a style of play so it seems like Blizzard is trying to create a bunch of cards that can support different styles of under play like this one where you want to think about okay do I wanna just play a bunch of cheap things and rush you with them or maybe just play you know big high-value beasts and thus have an extremely effective death rattle from above oh man and I’m not buying it I’m not sure that’s something that’s going to be effective enough to really justify building your deck in that way and frankly playing hunter at all because I think hunter is still looking like it’s likely to suffer after this expansion because these types of cards just I don’t think are quite powerful enough to really move the needle as far as as Rex our placement of meta game so it’s definitely a neat card you know certainly something that can be very powerful if you’re building the soft hunter deck because obviously there are powerful beasts that you could then use off this back and they clear this off board you get even more beasts and whatnot you know especially those beasts or high Mane’s but I don’t think you’re gonna be able to live that long it’s just not how the meta game is shaped out so I’m not really seeing a bottom abundant little bow man sing much play it’s a good thing because I don’t wanna keep saying that name alright next up we have bear shark which is hilarious because the bear just staple to a shark or whatever it is and I yeah it’s it’s a credit more it’s more likely to fit into the you know beat your opponent up rush them down the kind of deck that we’ve come to know hunter wanting to to really lean on but I think it’s just too vulnerable against the the aggressive classes against the aggressive decks this dies to fire war axe to three cost beats the just straight-up die still works and yes it’s good to get it’s a mage this is a very strong card if your opponent is playing a deck that’s going to rely on spells to kill your minions it’s a four attack menu to start with so it can’t really be touched by any priests spells and then well it can’t be hit by self so it’s going to be difficult for for those three active classes to deal with it outside of minions of their own or AoE the problem of course being it’s pretty vulnerable to those minions and it’s vulnerable to most of the forms of AoE and there aren’t really that many just spell heavy control decks that don’t also have minions that can help you clean things up with you know just described evening of the mage like okay well you play this but there is a man one can play or they have you know an archaeologist in a babbling book and it’s difficult to really get the value that you you need out of the bear chakra justified conclusions there’s just a lot of good three costs spells and and and minions in hunter you’re competing with things like equal or bow or animal companion or Rat Pack and I think that what hunter is mostly looking for are things to get them aboard faster cheaper things rather things that okay well if I’ve gotten to this point and I’m not getting beat up and then I have something that’s good in this relatively narrow case well you need things to stay alive and bear shark is not one of those but it could be sort of a killer card in the right matchups again getting its control mage style decks this could be very strong but I’m not really seeing this building any of the holes or picking the problems that hunter has right now alright next up we have a corpse Widow which is a pretty strong card the end of this is a four six four five which is not amazing stats but but pretty solid especially considering two beasts so it does have synergy with a lot of what funder wants to do I don’t really know what’s beastly about that that seems like I guess it’s a spider fish thing I don’t know if it’s beast oh your dental cards costs us unlike the a bottle bow man abondon mobile boat whatever the thing is this the thing is that is a more powerful tool for those deaths riding style decks because it is something that can actually ramp you out to do powerful things in itself like playing this they fire about was saying on Omni stone last week that you cornered a corpse widow on four and then you just play a I’m it the next time I go well that’s really hard to beat or you can play this and play a high made and a traffic going first you know there’s a lot of powerful death-rattle minions in Hunter and in many cases they’re powerful especially in combination with one another or other similar sort of things like playing this one five then in turn six you can fly like tundra Rhino and if kindly grandmother and Rat Pack and all these things which are insane when they have charged because of these death rattle minions that you you can trade in and whatnot and I think this is definitely one of the more exciting cards for for hunter in the set it has a lot of potential upside so I’m not totally sold on it because by itself it’s not really necessarily that impressive but six helped us a lot it’s hard for people to kill a six health minion on turn five without expending significant resources if it does survive it can give you serious value with things like the highway situation and then even if it doesn’t you can just play this and then you can play you know three to cause death runs from your hand that’s a pretty huge tempo swing in one turn it’s whether that’s enough to really justify that you know it’s inclusion in a deck built this way that’s unclear but it’s not really a card that has significant potential all right next up we have debt stocker wrecks are who is one of the very first cards we ever saw revealed in nice present during the course get the fire armor and then a dot new here a power build a beast which is hilarious name and hilarious effect we have crafting of custom zombies but this is I think it again kind of like the the bow man which I’m not going to try and pronounce the full name anymore it’s not gonna happen is you know the kind of card that’s trying to push hunter in a direction it’s not just tempo kill you it’s doing it’s a more value oriented interactive game and obviously replacing your hero power with something which gives you that sort of value opportunity and not just press this button shoot you present button shoot you overturns I think is obviously very important to that but also the battle cry is it’s reasonably solid here it’s still too damage to all enemy minions at six mana which is kind of I am not quite enough but in terms of how much damage is doing or and what when it comes down against the lines egress and exit do with this now so you have to do a lot of interaction before that which is as you sort of been saying one of the things that hunter really struggles with right now so I’m not sold really undef soccer Rex ours plays the men again I wanted to be good because I want there to be in a way to play hunter in this sort of interesting way that is is more controlling is more of mid-range focus but I do think this is likely one of the weaker death Knights in the set which is just sad because build a beast is adorable in hilarious it’s also interesting that the build of beast zero power does sort of create additional context for any beast minions in the game obviously the fact that for instance the office which I will get to eventually but it’s a beast it’s a go people that something you couldn’t get with death starter XR or you can you know get stealth things elf beast is a huge deal you know it spells poison I wast like that combined something I think well this is actually potentially really scary but I want this card to be good and I definitely going to try and build decks and play with it I’m not convinced it is enough with the context of the other hundred cards it exists to really put that style of control and hunter deck on the map that kind of that does exist though this might be a part of it but I’m still leaning in the direction that I think you’re more likely to see like noise off mid range style Hydra decks rather than going the desktop or Excel route next up we have exploding below to bat which is a very good card it’s just a kind of a spell attached to a minion you have to forecast in cop21 that’s right it’ll deal two damage to all enemy minions and this this is a card that I think you’re likely going to see if you’re trying to build a deck that this you know that’s rattle inch combo deck or that’s trying to play a more controlling game that you know you’re putting this in your desk soccer Rexxar neck maybe you’re putting this into your nose off deck maybe you’re you’re trying to do those sort of things by having this is a beast spell slash minion obviously the body of this is quite poor you’re paying for for a 2-1 but you’re really looking to get the death rattle from this and maybe you’re playing with death there after all neighbors to get multiple triggers of it maybe you’re playing it with buffs that you’re going to have to attack into you have master this that’s attacking too so they lose a lot of their board it’s tough though because you know if you were just to pay for minute to do to damage to all any minions that would probably be good you know but of course a ton of work to get that effect out of this and you know is all of that sort of piecing together of those kinds of those kind of effects really worthwhile you’re ultimately getting not clear it’s not clear it’s enough if again just getting to turn four you probably have taken a lot of damage at that point and lots of the aggressive decks have high health minions or even things that increase their minions health so this will often just not be quite enough to kill everything and without an interactive hero power because hunters just smorc it can be tough to really leverage that incremental damage to actually get back in the board when there’s the Selective four bodies after you’ve used your AOE well next up we have a very amusing art piece burr car that you might want to play with your exploding blow pad which is play dead this is yet another feign death kind of terror scale stalker kind of kind of pushing pretty heavily hunter is having the kind of death rattle mini theme that they’re trying to get the most of their death throes I necessarily killing the minions this obviously the the cheapest and simplest version but just won’t cost Riggle what trigger one minions death rattle and this is obviously a car that you want to play with stuff like exploding blogbeast because our bloke bat or whatever it is – beast – that blows it because you you want most of the power of the minion to be in its death rattle in order to justify playing this card because we’re spending a card this isn’t like savannah highmane you play dead on savannah highmane here you’re getting two tutus for for 1 mana effectively but you also have obviously invested in the savannah highmane and then your state of the game are those tutus that powerful we’re something like exploding blow fight it’s like okay well you know getting that trigger potentially twice if you’re you know plating it and then getting to attack with it that could be pretty strong but it’s not clear that’s again really going to be put enough in a lot of cases to just wing work back to you fast enough to get over your early game disadvantage you typically have but this discard is I think worth looking out for because fame does kind of had a home some play in some places the punter what it did exist but I think we’re seeing more cards that have more of their power actually in their death rattle effect rather than a combination of their death rhotic plus their body and that makes this a curve it’s much more much more significant much more powerful in terms of the now you’re going to getting from it and obviously one is half of two and a lot of people don’t really I think respect how much easier it is to combo something with spell or minion or whatever else it just cost one it really makes the possibilities of getting those things off over the course of a game especially potentially multiple times much more realistic so I think this kind of potential I’m not sure it’s going to find a home right now but I do think this is a card look out for all right well good news everyone on my care elitism was nearly well enough but this credit is definitely quite strong professor Kreuger side whenever you play a secret put a random hunter secret of the battlefield I really like this card both in terms of I think it’s likely be a pretty powerful card but I also think it’s cool and that you actually have secret secrets now in many cases you know you play games where you pretty much can figure out what the range of two or three seekers what it might have and actually ending up in front of for people to play around the possibilities any of the potential hunter secrets I think is quite strong this guy’s weird tensions though obviously feels like it once he played the deck with cloaked Huntress where you can play closures on three and then place your side and 4-ply a bunch of secrets going to put your free secrets the problem with that is that it means you’re you’re applying your clip vectors on three and then exposing it to potential removal by not playing your secrets right away and your opponent just kills if it’s a clip that we lost a ton of value from the clip Huntress trying to set up the future side turn as well and a lot of 100 secrets I think are actually pretty poor right now that’s actually I feel like been a big element in hunter being relatively ineffective in the meta game is just how bad freezing trap is right now if reading charts basically bad because of patches and you know not being able to reliably strand a minion getvalue tempo eyes off of your freezing trap has made a lot of sort of hunter tempo plans that were built around that card much much weaker you saw hunter was good against other mid-range decks because of freezing trap but that’s not really the case anymore which makes try to play a secret base hunter deck Wow patches exists very challenging and I’m not sure that Professor future side will be quite enough to overcome that though he does have some more new support which i think is actually good in the world of patches which we’ll get to momentarily momentarily me right now I actually skipped around in the alphabetical order here to go to venom and strike trap immediately I think this card is quite good one of the big problems that hunters had is it’s not good at being able to establish a board against opposing decks that have that have lots of aggressive minions and weapons and one of the problems with that is again that sort of problems with freezing traffic in the world of patches as well as the unreliability of a lot of you or your secrets and if your opponent is trying to kill your minions well you know that that makes getting it to costs to three poisonous Cobra so it says right there it makes it a lot easier to to actually establish support if you can you know get like your venom strike trap online and previously you had access a snake trap but I feel like snake trap never really was that good in a world where you know there’s milfs from portals around there’s various whirlwind effects it’s much less reliable and often would just get kind of freak weird you know you’re going to taxi into it and they’re like okay well my triggers nature have now is ravaging Google they can’t do that with a venom strike trap if they’re trying to cut down your board and they need to be aware okay well you know if I attack this minion to that I’m potentially running the risk of Mike in my next minion where my best minion is just dying to poisons Cobra and that’s like a real decision point whereas often snake trap because there were so many reasonable ways you could clear those minions for effectively free it was not nearly as good in a lot of those matchups where you’re trying to protect your board and similarly the fact that you get a three health beast off of this is much better at with hound master it’s much better with your other sort of beasts energy head cards in terms of just actually having those online as well so I think this part is quite good and I think that this is a card that you know may be of the things that a hunter needs for a sort of revitalization I think this is this is a good start all right next up we have stitched tracker which is an interesting card and this is a three cops to tooth so not particularly but that’ll try to discover a copy of a minion in your deck this can give you access to lots of utility minions you can give you access to specific power minions you have say your deck is nothing but stitch trackers savannah highmane zanna’s offs in a few literally every single time have a chance of getting either another sis tracker I made or an adoptee I’m here in Israel obviously have to adjust those but you could have a limited a pool of minions that you know this can get you jobs to roam on almost every time if you’re playing Chi spell heavy both of you back you going to be playing you know just combinations that are going to allow you to to have pretty much all always powerful powerful discover options for your tracker and that’s in a pretty solid value tool in in a hundred deck that again is looking to try and play a valuable game as to whether hunter can afford to try and play value style game given kind of the nature of the class and the tools it has available not totally clear but being able to access say you know more problems to Professor future side in a game where you’re playing a secret base bag you’re able to access more copies of like I said is off or yacht that can be incredibly game swing if you’re playing it’s very much up in fact it’s a discover effect obviously it can give you access to what you want in particular circumstance you know obviously get the control deck yet more savannah highmane to go for it if you’re playing against you know an aggressive deck maybe you you have like one copy of blood disease and you can access a bunch of different eleven Souza’s in a game against pirate warrior or nesting rock you know you you have can build this interesting toolbox with six tracker that obvious you don’t necessarily have access to specifically the card you want at any given time but it gives you much higher access to the variety of potential potential cards as you put into your deck over the course of the game more much more likely than you would by just naturally drawn in them and i think that’s a very interesting deck building challenge so this is the kind that i think it’s easy to overlook but i think in a lot of potential all right last and possibly least of the hundred cards is toxic air out the various race card to made a deal to differs to a minion which usually isn’t quite enough to kill most of the minions that you you want to kill at around the to Pentecost but it survives the poisonous if you want to kill a big minion then you can play this on a slick not a small minion because you can just kill the small minion if it was you know if it’s a actual smaller it probably dies too damn it’s just not gonna get poisonous so what is this good at I’m you know I get this or thematics of what’s going on here it’s like okay this is the top down designs with poisoned arrow or whatever it’s like sure I get it but it’s hard from you imagine like what you want to do to this card we want to do with this card because it’s not going to get big minions not going to get a small minions but really good with small minions you basically just really want to shoot a three health guy with this and then trade it into your opponent’s biggest guy and you know yes of course you can use it to just kill your you know your opponent’s small guy but this is really inefficient way to do that and I just I I don’t know what you want to do with tox arrow in a deck effort I don’t know why you’re putting this in your deck really so it’s hard for me to really wrap my head around exactly what the plan is with this card which I usually feel like you know okay I can at least envision why you might put this card in a deck I’m kind of struggling on this one because it doesn’t seem like it’s particularly good against anything and that’s kind of hunter not particularly it against anything these days but that’s kind of why I’m having this more than I otherwise might because this field is so like such a strange design to give a class that is kind of struggling it’s like you know it’s not I mean I wanna say it’s like not purify the purify action of the card that did it interesting thing you can imagine a context in which you wanted to purify your deck at least I could even if even if no one else there seems it seemed to be able to they want to rage about it okay photographer Garrow I just I don’t really get it and and that’s that’s kind of a bummer for a class that really needs all the help it can get so if you have a brilliant use for Toxocara there I mean maybe you’re playing this on your your divine shield minions but you’re playing a hunter deck so what are you doing with that I guess you can you know Archie Squire Toxocara with haha now I have a 1/1 that can kill your guy that I spent two cards on I’m not buying I don’t I don’t know I don’t I don’t really really get this card I am at a loss so yeah kind of I feel fine hunter sometimes I’m at a loss and with that let’s move on Vermonter alright moving along to mage which I would actually want to courage that was not revealed and until the very end I simply the face book dump which is brent of sindragosa is a very strange card it’s one mana deal to do random enemy minion and freeze it they having to go random any minion at most age of the game is going to be not particularly useful simply because well you don’t necessarily hit what you want but this cost one so the fact that you can have it is essentially a cane blast type card and the early stage is a game to kill opposing cheap minions can be pretty effective I think if your aim find a way to help deal with with necks that are sort of putting out significant threats early on that said it’s you know it’s going to be difficult to justify including this in a world where there’s lots of things like fireflies or patches and whatnot where your opponent is you know pretty likely to have a number of small things on the board manic time if you have like a totem with this it’s like that’s pretty bad in a patch of this like that’s also pretty bad because it does freeze the many other hits it does mean that you get still get some value if you do hit a larger minion that it doesn’t kill you’re at least delaying your opponent’s you know big threat from hitting in the face but a lot of time you’re gonna hit something small or you’re not really going to be able to control how this is working out and I don’t think it’s likely to to really see play in competitive environment all right next up we have cold race with a three cost three four with a battle cry of the enemies frozen draw card I think this card is very good I for a long time was kind of trying to find controlling style mage cards that from a minion perspective if you want to to play kind of proactively if you want to play the board there weren’t really all that many good mage minions until I flamed Waker basically but flamewaker still didn’t really play a minion based decks don’t have something spells cold rates is is really interesting because it’s a three for three which is a pretty decent body already but has the the possibility that you just effectively can’t rip off that you draw cards if any frozen and there’s a lots of good things that can freeze your opponent’s minions or freeze your opponent you know obviously frost bolt is a card that pretty much goes in every major deck water elemental is a imaging that comes down right after cold race on curve and you can very easily imagine you can put the water elemental play cold rate draw card ping something or you know play a frost bolt or whatever and there’s also a reasonable number of other free synergy things cryo mansur and whatnot I don’t think we’re necessarily just going to be looking to make a freeze deck and this is a you know an all-star of but it’s just a reasonably studded minion with upside for a deck that can sometimes it’s not playing all of the sort of act like pains and things like that from a mate respective can sometimes run a little bit late on cards so I think this is a car that has a ton of potential and I would expect to see a lot of competitive play all right next up we have doomed apprentice this is a card that I don’t think I very much potential I think this is a car that was designed more to be sort of an homage to Sorcerer’s Apprentice to kind of reflect the sort of dark twisted nature of the Knights of frozen throne and creating and these these new versions of you know both the characters as well as the minions in some cases we’re familiar with and this is obviously just meant to be a dark reflection it’s sort of the premise but as actually mike said I said on our Omni Stone stream is this sort of sort of effect that you don’t necessarily want to make good because it’s very frustrating to play against so this is clearly not just a mirror of sort of apprentice it’s a worse version of that and I think that yes maybe you play against a spell based combo deck and in effect like this could be good but I think it’s difficult for that effect to be good on a minion that this fragile if you’re playing against a virile rogue they can just backstab this for one minute it’s a to health minion so I don’t really think this is a card that even in the matchups where you might think odes the sort of effect it could be good I think the combination of the cost and the effect end of the body specifically the the two health makes it hard for this card to really ever find out but that can be fine you know it’s good parent we got cool voice lines and definitely has a very dark reflection type feel to it so I like the card exists but I don’t think you’ll see play alright well next up we have what is possibly my favorite card in the entire expansion which is frost glitch Jaina who tossed nine but she’s worth it battle cry of summon eight three six water elemental your elementals have a life steal this game 5 armor like all the death Knights and then the new hero power of icy touch which deals one damage and if it killed a minion you summon a water elemental so however went a sindragosa it was first revealed and I was like oh you know I want to light this card but it’s difficult to to get excited about sort of attrition control style mage cards because it’s a tough for mages of class to really play a control game that doesn’t really just revolve around burn your opponent out with pyroblast or Alexstrasza and you know all that sort of basically freeze mage type stuff because mages it really have great ways to actually sustain itself which is you know it’s fine mage being a different type of control class and you know not having the same just armor and healing and all the other control classes that’s totally cool but I loved playing those this one controlling style mage Dex and frost lich Jana is a card that can make that very much possible obviously your element having lifesteal really redefines you know you the way that you actually can interact with aggressive decks instead of just kind of having to hide behind freezing all your opponent’s stuff and ice blocking though ice block of courses is obviously very good with Russell’s Jaina to buy you some time to play this 9 drug but you can still actually have this like interactive gameplay where you don’t just have to be afraid of your opponent blowing up at any time unless you have an ice block up and and I really like this I think this is a card that will really create opportunities for controlling style mage decks to have a very different feel than they’ve had for instance I loved playing illuminator before back in as gbg I think you know you’d heal every every time the end of your turn when I got a secret because it let you play is there even way of not just being about burster opponent down which is mostly what you tend to see the controlling style freeze image style mage decks do and I think frost is Janna has very similar sort of place higher into the illuminator flight pattern which is you guys sub grind your opponent out all hiding behind and being supported by your ice block it’s not just all about ice block create a winner to kill you kill you which also means that you can ply a controlling mage deck that is less vulnerable to things like armor gain you know in many cases you see mage decks really struggle to beat everything scales feral rage decks because they are totally in on the Alexstrasza you know bring you out planned in many cases and this can’t overcome Epona – who come prepared in that way well if you know now you are able to just keep so many water elementals and keep gaining life back you can play very differently against people who are just trying to out armor you and I think that’s that’s super cool also really changes the context for a lot of cards that already exist with pirates for instance was a card that kind of had some fanfare coming into un’goro but has mostly kind of fallen by the wayside in terms of one on extend to play and in part because it was just kind of a big dopey minion as you got into later shades of the game it wasn’t really quite powerful enough to justify especially a control back that already had expensive things to do with the late stage of the game but now if you have pirates and you get life steal and you know six six or ten ten your life stealing and connecting it’s like that’s that’s it pretty incredibly powerful and that’s pretty awesome similarly they carpet berry get in anomalous there’s all kinds of things you can combine the the lifesteal power to give them very different very different context with this this new main set I love this card I’m showing a building tons of decks including this card I wouldn’t be surprised there’s crap in golden one day one because that’s how much I like this card is one of the best cards in the set alright next up we have frozen clone which is a bit of wordplay that a lot of that going on this set you know thumbs up from me for for frozen clone but it’s a secret one of your two played the minion add two copies of to your hand this is an interesting cart because it creates a different dynamic in terms of like how you want to play against secrets depending what they might be you know we’ve seen obviously the secrets that are like I’ve given with the anti spell secrets there you know there’s the the anti minion secrets but you generally want to do kind of the same thing as each of them is like okay well guess the end it’s all secret you don’t play your cheapest spell first you wanna play your least impactful spell first similarly against the anti million secrets in a mirror and push the bottom or there’s a small thing to those so your phone doesn’t either neutralize one of your biggest threats or get a copy of one of the biggest threats against frozen kun is not totally clear maybe you want to play a big thing into frozen clone because you make your opponent’s head clunky because now they have you know two copies system that’s expensive in their hand versus you know people he played like a novice engineer into this your opponent has a cheap ways to draw cards and that can really change the way their hand plays out I find it interesting and it just it just creates a new way to think about what the implications of different secrets can be and I don’t know that it’s like good enough it probably probably isn’t is my guess I don’t think this card is likely to to have a real competitive home at least outside of Exodus trying to put all those you can apply which we’ll get to I think maybe in the next card but it’s hard to imagine a world in which you want this card instead of like a mirror entity and maybe you’re playing this against other control decks and you know there you get a copy of Kazakh s or something that’s obviously pretty decent you want like you know not necessarily just a big body one things that battle cry and have value because you’re getting two copies of it so I just like that it breaks up the dynamic of how you want to play against different secrets and I think that makes the game play against secrets much more interesting all right next we have ghastly conjurer not quite the the every secret just yet but battle cry at a mirror image spell your hand two six four four this is I think actually a pretty interesting card for quest mage decks quest mage decks mostly want time they mostly want time and they want generated spells and this is generating a spell that buys you time yeah you if you’re playing it’s an aggressive deck this is a two six four four which means that it can possibly especially once on your hero power trade into a few of your opponent’s smaller minions as well as obviously buy you time to survive to get the quest online as well as you know actually increase your ability to complete the quest by generating cards most on your deck so I think this is a card that has some potential specifically in that space I’m not necessarily as convinced and just sort of a traditional nature control that maybe this could find a home and say it kazakh three spec kazakh sprays like it’s mage that probably nothing cuz I was pretty sick go be tough where you’re just trying to buy time to say get to frost l’chaim because you know again it’s not that easy for your funder to remove in fact it has to attack it doesn’t let it actually win many fights against things but if you’re playing mage you obviously have your hero power which can mean that this trades better than it looks on paper essentially and if you’re playing us a pirate warrior you know you can potentially soak up some really big hits with those those mirror-image tokens you can get your opponent to commit arcanite reaper sum to zero Deuce and that’s pretty powerful so I think is a card that has more potential than it really looks like on the surface and I’m definitely interested in supporting that next up we have glacial mysteries which is yeah of course I was alluding to before put one of each secret from your deck under the battlefield obviously this is a mysterious Challenger type throwback and a lot of ways but it’s known today’s challenger mage secrets are better there were powerful the Paladin secrets but I don’t know that there’s so much more powerful that you want to pay even more and not get a body attached to it it’s also because it’s cost eight and you know it obviously eight is more than six there you go there’s a math lesson for the day you’re going to be more likely to have drawn the secrets from your deck to make it so that when you play your glacial mysteries you’re not getting maximum value out of it so it also obviously having cards like archaeologists in your deck which if you’re playing a secret mage style deck you probably want to have in your deck it’s going to break up the value you’re getting from relational mysteries so I think this is more like a you know a highlight reel type card it’s more of a cool fun card that can have big dramatic moments more than is a really top tier competitive level card so because it has a lot of a lot of asks in terms of how you build your back to maximize it and it also asks you spend a lot of minute it’s a lot and I don’t think it’s quite worth it except we have ice Walker one three four to your superpower also freezes the target this is their kind of actually I think fire baton I kind of disagreed pretty significantly on me stone he thought it was kind of trash and I put the fact that an elemental so maybe you you play this in an elemental synergy kind of deck not really sure how much of that you’re necessarily going to have it looks like obviously you want to play elemental Jaina but I don’t know that you guys still wanna play full elemental deck that includes you know icewalker of your elemental chains is not really anything that this enables of them like Thunder lizard and it’s not really that big a deal but this this enables your hero power to deal with big minions in Missouri mid to linking obviously can also lock out your opponent’s weapons in the in the mid to late game water elemental is one of the strongest cards against a pirate warrior because you stop your opponent from ever being able to arcanite reaper view they often need to spend a bunch of damage really in officially removing a large elemental in order to unlock their beliefs to weapon and heroic strike and all that and I just hope we can kind of do that it’s you know maybe additional copies of that kind of effect maybe split one of these you probably don’t you know I don’t think that I want to go to bat too hard for this card but I do think that it is a card that in like say arena has essential to be super strong because you have being able to neutralize your prime is the biggest thing at any point is much more powerful there than is in the more sort of interactive and intricate constructed meta game so I think this is a card that that looks worse than it is I don’t think it’s that good but it has been potential all right next up we have simulacra which is a super interesting card this is obviously a card that could go into say a quest mage style deck to copy your sources of premises you don’t necessarily need to draw all of them and your mobile reflection you can sort of have redundant copies of your combo pieces with the simulacrum it can also just go into like a arena send in kazakh style deck giving you additional copies of some of your your key and powerful cards at very stage of the game is the fact that it can really go with anything is super cool this is a card that has a lot of a lot of potential you could potentially have extra Malygos as in a game not that you want multiple malla Jonases but you can have extra alexstrasza as extra whatever you know like say you’re playing against a edge and you draw your a year or so your take like you know what I could really use to eater of Secrets in the game against another mage and gives you access back I think this is a really really interesting card both in terms of the deck building implications as well as the actual gameplay that goes into trying to sculpt to your turns such that you get the simulacrum on the specific minion that you want this is going to open up a lot of cool combo possibilities and hopefully not make quest major Presley good control decks because I think that’s a real risk if that gets many more tools I’m not sure that this is quite what it needs but it’s definitely at something that can fit into that deck and a little concerned about that but we’ll see all right the last but certainly not least is sindragosa this is a the card that when it first was revealed I was kind of lukewarm in it I was well I want to love this card I want to be like okay was the giant dragon that provides long game cool value because the zero one frozen champions when they when they die they’d give you a random legendary minion in your hand like okay well that’s that can create all kinds of cool gameplay moments like tons of value in the lungs of attrition Tech game but I wasn’t convinced that like you could really build a deck where that was sort of a viable end game strategies it’s because you know mage typically had to play in the I’m going to burn you out of style gameplay because of the tools the fence it’s also has available the reveal of Lich King Jaina totally changed my tune on sindragosa because looking Jaina I think gives you that ability to try and blend more sustains battle game plan thanks to the lifesteal of mailmen tools and you don’t necessarily just have to play you know a bring you out ice block hide kind of kind of strategy as a control mage anymore and that makes it much more exciting the possibility that you can you can potentially play sindragosa in that cell deck also obviously for us this Jaina when you’re killing your frozen champions you get water elementals because there’s zero ones you ping them triggers icy touch so that you are beating yourself even better suited to to winning these long games and not just getting you know rushed down and burnout or whatever so I kind of want to make dragon mage with sindragosa because you’re so likely to discover it of another spread his story and that maybe a little bit too greedy it’s a lot too greedy but it’s going to be super cool so I am now excited to play with this card when there was a long time when I look ass I don’t think it can really justify it now this is like you know probably be paired with frost this Janna as a day one craft for me I’m really excited this card I don’t know this is really good enough to really see like top two your competitive play because that style of deck still has a lot to prove but I think Frost let’s Jana may make that possible so we’ll see all right well that is it for this series of reveals for the first three classes so let me know you think in the comments and I will get back to reviewing the other cards to get you my thoughts on the whole set very soon thanks for watching you

(Hearthstone) Knights of the Frozen Throne: Card Review Part 1 – Druid, Hunter and Mage

hello everyone Brian Kibler here and that’s right it is time for my night to the Frozen Throne card review those of you who may have followed my channel for a while probably known that I typically done a week-by-week review of the cards added they’re revealed but with the difference or cadence of the released season as well as the fact that I was doing something very similar on Omni stone with fire baton for an each week I decided to instead wait and do is to review pretty much all of the cards now that they have all been revealed let’s go ahead and take a look at the first druid card these are by the way alphabetical by class you’re looking for a specific card about Talia Fineman so Crypt Lord this is interesting sort of defensive minion that’s an option for for druid decks but the weird thing about this is that it’s low attack I think makes it difficult to really justify putting in your deck over some of the other options that exist there’s a lot of health and get a lot more health but if you’re playing it back with a lot of minions are you really looking for just like more health on a ton minion rather than more attack to kill your opponent that’s usually with the sort of swarming style druid deck typically end up wanting and only one attack means that lots of things from attack intents and survive unless it’s buffed if you compare it to say tar creeper it’s similar you’re going to have to do a lot of work to get this to be more viable as a legitimate defensive tool than tar creeper already starts off so I’m not super impressed by crypt Lord in terms of what options it really offers they don’t already have but do want more things like that in the three slot I could do this card seeing play next up we have druid of the swarm this is a more attractive option in my mind if you’re looking for a talk for your druid deck in part because it’s a 1:5 talk for to potentially it can be either a 1:5 talk or one to poisonous and that’s pretty powerful 1/5 taunt is a lot of steps forward for just 2 mana to compare it to the previous one 6-4-3 it’s like okay well yes the other one can get can get buffs further but the dirt of the swarm has both you know a lot of stats for even less mana as well as the option of going one two poisonous if your port has larger minions that you want to kill I think this is one of the cards been injured in this expansion that’s likely to be kind of underrated is my guess simply because I think the one two poisonous minions are likely to be somewhat underrated I think that druid typically has a lot of difficulty killing larger minions mid-range and big minions and this gives them a way they can do that more readily it is really scary if you’re playing as one as potion of madness though and seeing as a as priest is one of the classes where you most want the oiz in to kill their fake minions that can be kind of dangerous so I think this is definitely a a pretty strong card that will likely see quite a bit of play in druid decks alright next up we have faith spinner this is one of the weirdest cards in the entire expansion here thanks there you have a 5 3 4 5 which is kind of odd that line for really anything like this that has a secret death rattle you choose to either deal three to all minions or give all millions plus two plus two and I actually play this under reveal stream with Fandral which is pretty funny because there was all the minions get damaged and grow which is nice but this look of it it feels like a secret element of this is a little strange because each of these effects a something you want a very different set of circumstances if your opponent has a lot of minions you’re probably not going to give this death rattle of pomp everything on the board so you’re putting in very often just kind of figure out okay well I can trade into this way and you don’t have minions you would likely want to do damage so you want a like trades visit way there is a lot of chance to really get blown out if you do guess wrong in there so some level of mind games going in there but it’s still hard to me to believe that you’re really going to want to put that choice to your opponent if they can in many cases describe figure out okay well you have stuff you’re like you’re going to a bus stop resident you have no stuff you want to kill my stuff got it so I think this part is neat and I like the design space that creates but I don’t think it’s likely to be a high level competitive card next up we have Nash which kind of sounds like bash which is kind of what this card reminds me of a free cost for three damage and free armor not necessarily all in one you know with batch you obviously could kill something and not take the damage back this is sort of just another armored plus attack modality or articles attack combo in in Druid we see claw and bite and now Nash of course and by guessing then chily ba5 cost one the six cost one or something like that I don’t know but it’s just kind of another pretty simple tool for Druids I don’t know this is likely to be a card that will see a ton of play well feral rage is still around because usually getting a lot of one or the other is stronger than getting a little of each in the case of this particular effect but it could give you just more tools for removal if that’s what they’re looking for that could also get kind of out of range and burn decks as well so just a pretty straightforward card I don’t think it likely has a home while fair wages around but could be could be a highlight in the future next up we have Hydra docks and this is a really weird card to evaluate when this was first revealed when we first saw this card I was like oh how can you possibly get enough you know value from had knocks in order to justify the fact that it is a nine cost three seven that doesn’t do anything you play and well it turns out some pretty good taunt minions in this set including the Lich King that we’ll get to eventually and this cannon is give you a huge amount of as long game value long game stability in any kind of matchup that is likely to go to attrition and the fact that it brings back taunts means that it actually keep you alive but the problem is of course spending that nine-minute upfront and just getting a three seven on the board that turn that is kind of tough to justify against aggressive decks so it’s got really cool animations I got to see on the reveal stream and does have a huge upside especially when you keep in mind that there are powerful minions like the Lich can give you huge value can bring back at this the problem though can you really afford to spend all that mana and not really do anything immediately I mean maybe you can play with spear sing or uber but that’s asking a lot because you have to have a spiritual number lived through you know your turn eight or nine or ten or whatever and then get to play this and then get the effect immediately I’m not really buying it I think this is more of a cool highlight-reel type card than any card that is likely to see a lot of high-level competitive play but the animations are sweet the spider is sort of spawning everything is really neat and you know I hope to see it on some videos at least because it’s very cool all right next up we have the death knight for druid which is mal Furion the pestilent and when I first saw this car I first saw this death knight revealed I was kind of unimpressed I was thinking okay you know you get some spiders you get some scarabs and you get a pretty powerful hero powers he played Lord you choose one either get +3 attack or 3 armor which is either of those a pretty powerful thing and obviously having the ability to decide the 21 each turn is super strong if there’s something you want to attack ok + attack if you’re just looking to stabilize and and have more time in the game to do more powerful things than you know sweet hang out and some armor you kind of have tank up or punch you in the face either which is quite strong but nothing about this sort of screams like oh my god this is crazy I think was just like a combination of ability and hero power that is is just solid you know this isn’t like one of the the Paladin death knight or whatever that screams like literally says win the game you’re killed opposing hero because it doesn’t really stand out as being this is outrageously good but you’ve got a little bit of value when you play it and it has this very strong long-term value from the hero power and the fact that it gives you the armor which is kind of hidden behind the hero power now they all give you five armors so don’t worry it’s not if you don’t need to worry about that they’re all the same in that in that regard but it also gives you the poison spiders or scarabs depending on what you need which can also help keep you alive and all these sort of survivability things on one of the cheaper death Knights this one only costs seven whereas many of them cost you know eight nine even ten this means that you can get this down faster which means that you can get more activations of the plague lore hero power to give you significant value and advantage over time and that’s sort of where the strength of this card feel that comes in which is that you’re you know it also played drew if you have ramp effects that can allow you to get this out even earlier so if you can get some about a board present from the battle cry which by the way is a choose one and thus also works with Fandral tested that way on the screen and you’re here positive if you have and roleplay you are punching your opponent really hard tagging up and getting spiders and scarabs so lots of powerful combos there with choosing to but yeah I think this is is not the flashiest of definites but I think it’s likely to be one of the better ones simply because it is cheap and does a lot of things that you want out of something that is going to naturally lend you to wanting to play a bit of a longer game so I think this cars quite strong and I think we will be seeing a good amount of it in raptor decks alright except we have spreading plague or unleash the scarabs which hilariously is not actually at least the scarabs as ben brode and i discovered and he reveals cube when i played it when i went ahead one more minion than me and got one scare when I was a oh that’s not not what I was hoping that would do at all I’m kind of unimpressed by discard overall in part because well unleashing the scarab have been a lot more powerful excited visited but it’s hard for me to envision wanting to have this in my deck instead of say something like Star fault instead of something that’s actually going to kill my pony’s minions when I play this yes I can play spreading plague and get three or four one five times but is that better than actually having a card that could kill the opposing minions that are then going to either be attacking my Todd’s or you know are enabling bloodlust or enabling evolve or enabling the inflame tongue totem any number of things that could cause serious problems but just trying to hide behind these these pumpkins and yes there are tools which we’ll get to that you care about taunt and druid obviously has an ox as well as I call it bolster there I think major is a bear but it’s kind of literation in it so it’s good that could be a combo with this and have it be more powerful than just one five times and I think people say oh you can plant it to the deck with marker the Lotus or mark with a while on top mark the wild powerful on that one and then obviously gives you more than just the one five times but if you’re playing those cards in your deck usually when I’m flying a lot of minions that are cheap that you can easily buff like the top of that token druid decks that we we tend to see these days and their finds of fireflies and you know tar creepers and whatever else all just cheap things are funny bored that you can easily proactively buff rather than try to react what your opponent’s doing which is kind of a spraying plain does so I’m not really sold in the start I think you better off actually killing your opponent’s minions but you know again could be cool if you have the right support but probably not a top-tier card all right here is this is bolster very kind let’s compare I don’t need a strong shell scavenger like a giddy ish no but anyway hey battle cry give your top minions plus C plus – literally exactly what bolster was when I was card that it was a warrior card kind of kind of weird to see druid getting essentially the same sort of stuff and took okay well warriors taunting me and now George do this too and have the same kind of support I’m kind of at least like to see them doing different ways rather than this being well the same faithful for kiss on a minion it’s kind of weird to me but I think that this is you know a powerful card obviously in the right circumstances of the right-click but feels like requires a lot of work you need to obviously have probably multiple minions there was a neutral minute make two copies with two three a top minion that you could obviously fly this alongside and get you know hey look these these two very powerful taught me that’s a lot of setup in a number of cards that are probably not that powerful on their own so I’m not really sold on the the bolster bear here but obviously in a pink can go in certain decks tante decks and it looked powerful in a highlight reel moments just don’t think it’s consistent enough to be a top tier competitive card and next up we have occurred that Trump revealed so appropriately because this is the the ultimate value card which is ultimate infestation which is deal 5 damage drop five cards game five armor semana 5/5 cool so first of all you know this would cost 10-minute n is a lot of mana then people saying well you’re playing it in rapture than that means you can you can cast it earlier it’s like yes but how many others X play any 10 cards that aren’t ranked terms like maybe you see a death wing or something like that in the very top end of some number of decks and that’s a card that that can totally swing the game by itself without what needing to be provided with value over time which is a big part of the draw of this is the draw five cards and I feel like for ten mana you have to be getting a lot you have to be getting something that is you know old God level of game swing eNOS and in particular or something that can can easily get you back into a game when you are behind and I’m not sure this quite does it you know I think that you’re going to want to play yogg-saron rather than ultimate infestation a lot of versions of ramp dude you’re going to want to play maybe even Deathwing itself or you look at big dirt that typically has yes it has a bunch of ten cost things but those are ten cause things you’re also kind of cheating with you know there’s the death wing that you can put out the other decimal you can get with bars or whatever else all these various ways that you’re just getting you know it’s not a power from that and it is true though that I could maybe see this being as a one of in raptor index they’re looking to go really long against other controlling type sex because obviously a single big minion against control is often not enough because they have their elder peacekeepers they have their koalas that have whatever it’s going to to help deal with an individual large threat whereas this not only is an okay threat right now the immediate impact of this is you know you you probably kill a mid sized minion which isn’t that big a deal altering time necessarily and then gain game five armor and and some two five five that’s not a huge onboard swing so the real value of this is of course to draw five cards and that’s kind of reminiscent of sailing lay on hands actually an example that Mike donate and we discussed this card on an omni stone during our reveal stream and I think this is a clearly a very analogous to that in that you are not going to be looking to play in a deck that that isn’t really fundamentally focused on playing at the very long game which most revered X I feel like that they’re they’re not really about trying to grind your opponent out with value maybe they can be now because if they does involves an infestation maybe that sort of creates a totally new dynamic but you can also very easily imagine yourself fatiguing if you play you know this or especially multiple copies of this in a game in fact I nearly did coming to here other revealed stupid bed bread but of course you know if you are playing say mouth carrying the pestle in that deck that can give you a lot of the ability to to win those longer games as well so is the card that I’m not totally sold on but I can definitely see it being being like a one and ramp trip but I’m not convinced that it’s like the second coming of yog or whatever some people have been have been discussing about it’s certainly a great card to get off of yog and I’m excited for that possibility in all of my decks because hey you don’t need to be a druid to play a 10 cos druid spell if you get this play dog sir and last up for druid is the credits seems kind of unassuming to me web we’ve again sort of going in the table druids in this set are about sort of poisonous spiders and the scarabs the one five-ton to the one two points is and this current surface doesn’t really look that good because you’re paying five men in two one two well sure but they’re poisonous which is a huge deal in terms of as a druid having the capability to deal with your opponent to water minions which again as I mentioned earlier drew can typically struggle with and I do think that this is a card that could be a reasonable utility card in say those records now next we’re talking about because being able to actually kill large minions in the mid to late game is a place that those decks can can often struggle that said you know oftentimes you would rather just be ramping and doing more powerful things in your opponent’s so their big thing isn’t the biggest thing in town so this kind of low utility in that kind of strategy and I’m not really sure that it’s going to do enough in that type of deck also again much like the what drew to the Scarab or whatever it was that made the you know one two poisonous really bad enough potion of madness and that can be assuming priests make a comeback which I think they might I think priests have some sweet new stuff from this set is a very real concern and having your minions potentially thrown away to that when you’re playing around style deck against the card that would otherwise often just be stranded in their hand I think is a very very real issue so I’m not totally sold on this but I think it has more utility and it looks like on the surface simply because those poisonous spiders are pretty strong for some of Druids weaknesses all right let’s move on to Hunter and we’ll start with the hilariously named abominable bow man we get a nice way to try and keep pronouncing eventually I don’t think I’ll have to do that on broadcast cuz I don’t think the carbons going to see a whole lot of play Hunter’s in a weird spot where obviously it’s a pretty weak class right now but there seems to be a desire and I think an understandable one to push a lot of the the hunter cards that are coming out toward building different types of hundred decks rather than just the you know you’re playing an aggressive hunter deck that’s trying to smoke your opponent down with wolf fryers and things and just finish off your hero power that’s kind of what the hunter class naturally wants to do based on its hero power but that’s not necessarily that interesting a style of play so it seems like Blizzard is trying to create a bunch of cards that can support different styles of under play like this one where you want to think about okay do I wanna just play a bunch of cheap things and rush you with them or maybe just play you know big high-value beasts and thus have an extremely effective death rattle from above oh man and I’m not buying it I’m not sure that’s something that’s going to be effective enough to really justify building your deck in that way and frankly playing hunter at all because I think hunter is still looking like it’s likely to suffer after this expansion because these types of cards just I don’t think are quite powerful enough to really move the needle as far as as Rex our placement of meta game so it’s definitely a neat card you know certainly something that can be very powerful if you’re building the soft hunter deck because obviously there are powerful beasts that you could then use off this back and they clear this off board you get even more beasts and whatnot you know especially those beasts or high Mane’s but I don’t think you’re gonna be able to live that long it’s just not how the meta game is shaped out so I’m not really seeing a bottom abundant little bow man sing much play it’s a good thing because I don’t wanna keep saying that name alright next up we have bear shark which is hilarious because the bear just staple to a shark or whatever it is and I yeah it’s it’s a credit more it’s more likely to fit into the you know beat your opponent up rush them down the kind of deck that we’ve come to know hunter wanting to to really lean on but I think it’s just too vulnerable against the the aggressive classes against the aggressive decks this dies to fire war axe to three cost beats the just straight-up die still works and yes it’s good to get it’s a mage this is a very strong card if your opponent is playing a deck that’s going to rely on spells to kill your minions it’s a four attack menu to start with so it can’t really be touched by any priests spells and then well it can’t be hit by self so it’s going to be difficult for for those three active classes to deal with it outside of minions of their own or AoE the problem of course being it’s pretty vulnerable to those minions and it’s vulnerable to most of the forms of AoE and there aren’t really that many just spell heavy control decks that don’t also have minions that can help you clean things up with you know just described evening of the mage like okay well you play this but there is a man one can play or they have you know an archaeologist in a babbling book and it’s difficult to really get the value that you you need out of the bear chakra justified conclusions there’s just a lot of good three costs spells and and and minions in hunter you’re competing with things like equal or bow or animal companion or Rat Pack and I think that what hunter is mostly looking for are things to get them aboard faster cheaper things rather things that okay well if I’ve gotten to this point and I’m not getting beat up and then I have something that’s good in this relatively narrow case well you need things to stay alive and bear shark is not one of those but it could be sort of a killer card in the right matchups again getting its control mage style decks this could be very strong but I’m not really seeing this building any of the holes or picking the problems that hunter has right now alright next up we have a corpse Widow which is a pretty strong card the end of this is a four six four five which is not amazing stats but but pretty solid especially considering two beasts so it does have synergy with a lot of what funder wants to do I don’t really know what’s beastly about that that seems like I guess it’s a spider fish thing I don’t know if it’s beast oh your dental cards costs us unlike the a bottle bow man abondon mobile boat whatever the thing is this the thing is that is a more powerful tool for those deaths riding style decks because it is something that can actually ramp you out to do powerful things in itself like playing this they fire about was saying on Omni stone last week that you cornered a corpse widow on four and then you just play a I’m it the next time I go well that’s really hard to beat or you can play this and play a high made and a traffic going first you know there’s a lot of powerful death-rattle minions in Hunter and in many cases they’re powerful especially in combination with one another or other similar sort of things like playing this one five then in turn six you can fly like tundra Rhino and if kindly grandmother and Rat Pack and all these things which are insane when they have charged because of these death rattle minions that you you can trade in and whatnot and I think this is definitely one of the more exciting cards for for hunter in the set it has a lot of potential upside so I’m not totally sold on it because by itself it’s not really necessarily that impressive but six helped us a lot it’s hard for people to kill a six health minion on turn five without expending significant resources if it does survive it can give you serious value with things like the highway situation and then even if it doesn’t you can just play this and then you can play you know three to cause death runs from your hand that’s a pretty huge tempo swing in one turn it’s whether that’s enough to really justify that you know it’s inclusion in a deck built this way that’s unclear but it’s not really a card that has significant potential all right next up we have debt stocker wrecks are who is one of the very first cards we ever saw revealed in nice present during the course get the fire armor and then a dot new here a power build a beast which is hilarious name and hilarious effect we have crafting of custom zombies but this is I think it again kind of like the the bow man which I’m not going to try and pronounce the full name anymore it’s not gonna happen is you know the kind of card that’s trying to push hunter in a direction it’s not just tempo kill you it’s doing it’s a more value oriented interactive game and obviously replacing your hero power with something which gives you that sort of value opportunity and not just press this button shoot you present button shoot you overturns I think is obviously very important to that but also the battle cry is it’s reasonably solid here it’s still too damage to all enemy minions at six mana which is kind of I am not quite enough but in terms of how much damage is doing or and what when it comes down against the lines egress and exit do with this now so you have to do a lot of interaction before that which is as you sort of been saying one of the things that hunter really struggles with right now so I’m not sold really undef soccer Rex ours plays the men again I wanted to be good because I want there to be in a way to play hunter in this sort of interesting way that is is more controlling is more of mid-range focus but I do think this is likely one of the weaker death Knights in the set which is just sad because build a beast is adorable in hilarious it’s also interesting that the build of beast zero power does sort of create additional context for any beast minions in the game obviously the fact that for instance the office which I will get to eventually but it’s a beast it’s a go people that something you couldn’t get with death starter XR or you can you know get stealth things elf beast is a huge deal you know it spells poison I wast like that combined something I think well this is actually potentially really scary but I want this card to be good and I definitely going to try and build decks and play with it I’m not convinced it is enough with the context of the other hundred cards it exists to really put that style of control and hunter deck on the map that kind of that does exist though this might be a part of it but I’m still leaning in the direction that I think you’re more likely to see like noise off mid range style Hydra decks rather than going the desktop or Excel route next up we have exploding below to bat which is a very good card it’s just a kind of a spell attached to a minion you have to forecast in cop21 that’s right it’ll deal two damage to all enemy minions and this this is a card that I think you’re likely going to see if you’re trying to build a deck that this you know that’s rattle inch combo deck or that’s trying to play a more controlling game that you know you’re putting this in your desk soccer Rexxar neck maybe you’re putting this into your nose off deck maybe you’re you’re trying to do those sort of things by having this is a beast spell slash minion obviously the body of this is quite poor you’re paying for for a 2-1 but you’re really looking to get the death rattle from this and maybe you’re playing with death there after all neighbors to get multiple triggers of it maybe you’re playing it with buffs that you’re going to have to attack into you have master this that’s attacking too so they lose a lot of their board it’s tough though because you know if you were just to pay for minute to do to damage to all any minions that would probably be good you know but of course a ton of work to get that effect out of this and you know is all of that sort of piecing together of those kinds of those kind of effects really worthwhile you’re ultimately getting not clear it’s not clear it’s enough if again just getting to turn four you probably have taken a lot of damage at that point and lots of the aggressive decks have high health minions or even things that increase their minions health so this will often just not be quite enough to kill everything and without an interactive hero power because hunters just smorc it can be tough to really leverage that incremental damage to actually get back in the board when there’s the Selective four bodies after you’ve used your AOE well next up we have a very amusing art piece burr car that you might want to play with your exploding blow pad which is play dead this is yet another feign death kind of terror scale stalker kind of kind of pushing pretty heavily hunter is having the kind of death rattle mini theme that they’re trying to get the most of their death throes I necessarily killing the minions this obviously the the cheapest and simplest version but just won’t cost Riggle what trigger one minions death rattle and this is obviously a car that you want to play with stuff like exploding blogbeast because our bloke bat or whatever it is – beast – that blows it because you you want most of the power of the minion to be in its death rattle in order to justify playing this card because we’re spending a card this isn’t like savannah highmane you play dead on savannah highmane here you’re getting two tutus for for 1 mana effectively but you also have obviously invested in the savannah highmane and then your state of the game are those tutus that powerful we’re something like exploding blow fight it’s like okay well you know getting that trigger potentially twice if you’re you know plating it and then getting to attack with it that could be pretty strong but it’s not clear that’s again really going to be put enough in a lot of cases to just wing work back to you fast enough to get over your early game disadvantage you typically have but this discard is I think worth looking out for because fame does kind of had a home some play in some places the punter what it did exist but I think we’re seeing more cards that have more of their power actually in their death rattle effect rather than a combination of their death rhotic plus their body and that makes this a curve it’s much more much more significant much more powerful in terms of the now you’re going to getting from it and obviously one is half of two and a lot of people don’t really I think respect how much easier it is to combo something with spell or minion or whatever else it just cost one it really makes the possibilities of getting those things off over the course of a game especially potentially multiple times much more realistic so I think this kind of potential I’m not sure it’s going to find a home right now but I do think this is a card look out for all right well good news everyone on my care elitism was nearly well enough but this credit is definitely quite strong professor Kreuger side whenever you play a secret put a random hunter secret of the battlefield I really like this card both in terms of I think it’s likely be a pretty powerful card but I also think it’s cool and that you actually have secret secrets now in many cases you know you play games where you pretty much can figure out what the range of two or three seekers what it might have and actually ending up in front of for people to play around the possibilities any of the potential hunter secrets I think is quite strong this guy’s weird tensions though obviously feels like it once he played the deck with cloaked Huntress where you can play closures on three and then place your side and 4-ply a bunch of secrets going to put your free secrets the problem with that is that it means you’re you’re applying your clip vectors on three and then exposing it to potential removal by not playing your secrets right away and your opponent just kills if it’s a clip that we lost a ton of value from the clip Huntress trying to set up the future side turn as well and a lot of 100 secrets I think are actually pretty poor right now that’s actually I feel like been a big element in hunter being relatively ineffective in the meta game is just how bad freezing trap is right now if reading charts basically bad because of patches and you know not being able to reliably strand a minion getvalue tempo eyes off of your freezing trap has made a lot of sort of hunter tempo plans that were built around that card much much weaker you saw hunter was good against other mid-range decks because of freezing trap but that’s not really the case anymore which makes try to play a secret base hunter deck Wow patches exists very challenging and I’m not sure that Professor future side will be quite enough to overcome that though he does have some more new support which i think is actually good in the world of patches which we’ll get to momentarily momentarily me right now I actually skipped around in the alphabetical order here to go to venom and strike trap immediately I think this card is quite good one of the big problems that hunters had is it’s not good at being able to establish a board against opposing decks that have that have lots of aggressive minions and weapons and one of the problems with that is again that sort of problems with freezing traffic in the world of patches as well as the unreliability of a lot of you or your secrets and if your opponent is trying to kill your minions well you know that that makes getting it to costs to three poisonous Cobra so it says right there it makes it a lot easier to to actually establish support if you can you know get like your venom strike trap online and previously you had access a snake trap but I feel like snake trap never really was that good in a world where you know there’s milfs from portals around there’s various whirlwind effects it’s much less reliable and often would just get kind of freak weird you know you’re going to taxi into it and they’re like okay well my triggers nature have now is ravaging Google they can’t do that with a venom strike trap if they’re trying to cut down your board and they need to be aware okay well you know if I attack this minion to that I’m potentially running the risk of Mike in my next minion where my best minion is just dying to poisons Cobra and that’s like a real decision point whereas often snake trap because there were so many reasonable ways you could clear those minions for effectively free it was not nearly as good in a lot of those matchups where you’re trying to protect your board and similarly the fact that you get a three health beast off of this is much better at with hound master it’s much better with your other sort of beasts energy head cards in terms of just actually having those online as well so I think this part is quite good and I think that this is a card that you know may be of the things that a hunter needs for a sort of revitalization I think this is this is a good start all right next up we have stitched tracker which is an interesting card and this is a three cops to tooth so not particularly but that’ll try to discover a copy of a minion in your deck this can give you access to lots of utility minions you can give you access to specific power minions you have say your deck is nothing but stitch trackers savannah highmane zanna’s offs in a few literally every single time have a chance of getting either another sis tracker I made or an adoptee I’m here in Israel obviously have to adjust those but you could have a limited a pool of minions that you know this can get you jobs to roam on almost every time if you’re playing Chi spell heavy both of you back you going to be playing you know just combinations that are going to allow you to to have pretty much all always powerful powerful discover options for your tracker and that’s in a pretty solid value tool in in a hundred deck that again is looking to try and play a valuable game as to whether hunter can afford to try and play value style game given kind of the nature of the class and the tools it has available not totally clear but being able to access say you know more problems to Professor future side in a game where you’re playing a secret base bag you’re able to access more copies of like I said is off or yacht that can be incredibly game swing if you’re playing it’s very much up in fact it’s a discover effect obviously it can give you access to what you want in particular circumstance you know obviously get the control deck yet more savannah highmane to go for it if you’re playing against you know an aggressive deck maybe you you have like one copy of blood disease and you can access a bunch of different eleven Souza’s in a game against pirate warrior or nesting rock you know you you have can build this interesting toolbox with six tracker that obvious you don’t necessarily have access to specifically the card you want at any given time but it gives you much higher access to the variety of potential potential cards as you put into your deck over the course of the game more much more likely than you would by just naturally drawn in them and i think that’s a very interesting deck building challenge so this is the kind that i think it’s easy to overlook but i think in a lot of potential all right last and possibly least of the hundred cards is toxic air out the various race card to made a deal to differs to a minion which usually isn’t quite enough to kill most of the minions that you you want to kill at around the to Pentecost but it survives the poisonous if you want to kill a big minion then you can play this on a slick not a small minion because you can just kill the small minion if it was you know if it’s a actual smaller it probably dies too damn it’s just not gonna get poisonous so what is this good at I’m you know I get this or thematics of what’s going on here it’s like okay this is the top down designs with poisoned arrow or whatever it’s like sure I get it but it’s hard from you imagine like what you want to do to this card we want to do with this card because it’s not going to get big minions not going to get a small minions but really good with small minions you basically just really want to shoot a three health guy with this and then trade it into your opponent’s biggest guy and you know yes of course you can use it to just kill your you know your opponent’s small guy but this is really inefficient way to do that and I just I I don’t know what you want to do with tox arrow in a deck effort I don’t know why you’re putting this in your deck really so it’s hard for me to really wrap my head around exactly what the plan is with this card which I usually feel like you know okay I can at least envision why you might put this card in a deck I’m kind of struggling on this one because it doesn’t seem like it’s particularly good against anything and that’s kind of hunter not particularly it against anything these days but that’s kind of why I’m having this more than I otherwise might because this field is so like such a strange design to give a class that is kind of struggling it’s like you know it’s not I mean I wanna say it’s like not purify the purify action of the card that did it interesting thing you can imagine a context in which you wanted to purify your deck at least I could even if even if no one else there seems it seemed to be able to they want to rage about it okay photographer Garrow I just I don’t really get it and and that’s that’s kind of a bummer for a class that really needs all the help it can get so if you have a brilliant use for Toxocara there I mean maybe you’re playing this on your your divine shield minions but you’re playing a hunter deck so what are you doing with that I guess you can you know Archie Squire Toxocara with haha now I have a 1/1 that can kill your guy that I spent two cards on I’m not buying I don’t I don’t know I don’t I don’t really really get this card I am at a loss so yeah kind of I feel fine hunter sometimes I’m at a loss and with that let’s move on Vermonter alright moving along to mage which I would actually want to courage that was not revealed and until the very end I simply the face book dump which is brent of sindragosa is a very strange card it’s one mana deal to do random enemy minion and freeze it they having to go random any minion at most age of the game is going to be not particularly useful simply because well you don’t necessarily hit what you want but this cost one so the fact that you can have it is essentially a cane blast type card and the early stage is a game to kill opposing cheap minions can be pretty effective I think if your aim find a way to help deal with with necks that are sort of putting out significant threats early on that said it’s you know it’s going to be difficult to justify including this in a world where there’s lots of things like fireflies or patches and whatnot where your opponent is you know pretty likely to have a number of small things on the board manic time if you have like a totem with this it’s like that’s pretty bad in a patch of this like that’s also pretty bad because it does freeze the many other hits it does mean that you get still get some value if you do hit a larger minion that it doesn’t kill you’re at least delaying your opponent’s you know big threat from hitting in the face but a lot of time you’re gonna hit something small or you’re not really going to be able to control how this is working out and I don’t think it’s likely to to really see play in competitive environment all right next up we have cold race with a three cost three four with a battle cry of the enemies frozen draw card I think this card is very good I for a long time was kind of trying to find controlling style mage cards that from a minion perspective if you want to to play kind of proactively if you want to play the board there weren’t really all that many good mage minions until I flamed Waker basically but flamewaker still didn’t really play a minion based decks don’t have something spells cold rates is is really interesting because it’s a three for three which is a pretty decent body already but has the the possibility that you just effectively can’t rip off that you draw cards if any frozen and there’s a lots of good things that can freeze your opponent’s minions or freeze your opponent you know obviously frost bolt is a card that pretty much goes in every major deck water elemental is a imaging that comes down right after cold race on curve and you can very easily imagine you can put the water elemental play cold rate draw card ping something or you know play a frost bolt or whatever and there’s also a reasonable number of other free synergy things cryo mansur and whatnot I don’t think we’re necessarily just going to be looking to make a freeze deck and this is a you know an all-star of but it’s just a reasonably studded minion with upside for a deck that can sometimes it’s not playing all of the sort of act like pains and things like that from a mate respective can sometimes run a little bit late on cards so I think this is a car that has a ton of potential and I would expect to see a lot of competitive play all right next up we have doomed apprentice this is a card that I don’t think I very much potential I think this is a car that was designed more to be sort of an homage to Sorcerer’s Apprentice to kind of reflect the sort of dark twisted nature of the Knights of frozen throne and creating and these these new versions of you know both the characters as well as the minions in some cases we’re familiar with and this is obviously just meant to be a dark reflection it’s sort of the premise but as actually mike said I said on our Omni Stone stream is this sort of sort of effect that you don’t necessarily want to make good because it’s very frustrating to play against so this is clearly not just a mirror of sort of apprentice it’s a worse version of that and I think that yes maybe you play against a spell based combo deck and in effect like this could be good but I think it’s difficult for that effect to be good on a minion that this fragile if you’re playing against a virile rogue they can just backstab this for one minute it’s a to health minion so I don’t really think this is a card that even in the matchups where you might think odes the sort of effect it could be good I think the combination of the cost and the effect end of the body specifically the the two health makes it hard for this card to really ever find out but that can be fine you know it’s good parent we got cool voice lines and definitely has a very dark reflection type feel to it so I like the card exists but I don’t think you’ll see play alright well next up we have what is possibly my favorite card in the entire expansion which is frost glitch Jaina who tossed nine but she’s worth it battle cry of summon eight three six water elemental your elementals have a life steal this game 5 armor like all the death Knights and then the new hero power of icy touch which deals one damage and if it killed a minion you summon a water elemental so however went a sindragosa it was first revealed and I was like oh you know I want to light this card but it’s difficult to to get excited about sort of attrition control style mage cards because it’s a tough for mages of class to really play a control game that doesn’t really just revolve around burn your opponent out with pyroblast or Alexstrasza and you know all that sort of basically freeze mage type stuff because mages it really have great ways to actually sustain itself which is you know it’s fine mage being a different type of control class and you know not having the same just armor and healing and all the other control classes that’s totally cool but I loved playing those this one controlling style mage Dex and frost lich Jana is a card that can make that very much possible obviously your element having lifesteal really redefines you know you the way that you actually can interact with aggressive decks instead of just kind of having to hide behind freezing all your opponent’s stuff and ice blocking though ice block of courses is obviously very good with Russell’s Jaina to buy you some time to play this 9 drug but you can still actually have this like interactive gameplay where you don’t just have to be afraid of your opponent blowing up at any time unless you have an ice block up and and I really like this I think this is a card that will really create opportunities for controlling style mage decks to have a very different feel than they’ve had for instance I loved playing illuminator before back in as gbg I think you know you’d heal every every time the end of your turn when I got a secret because it let you play is there even way of not just being about burster opponent down which is mostly what you tend to see the controlling style freeze image style mage decks do and I think frost is Janna has very similar sort of place higher into the illuminator flight pattern which is you guys sub grind your opponent out all hiding behind and being supported by your ice block it’s not just all about ice block create a winner to kill you kill you which also means that you can ply a controlling mage deck that is less vulnerable to things like armor gain you know in many cases you see mage decks really struggle to beat everything scales feral rage decks because they are totally in on the Alexstrasza you know bring you out planned in many cases and this can’t overcome Epona – who come prepared in that way well if you know now you are able to just keep so many water elementals and keep gaining life back you can play very differently against people who are just trying to out armor you and I think that’s that’s super cool also really changes the context for a lot of cards that already exist with pirates for instance was a card that kind of had some fanfare coming into un’goro but has mostly kind of fallen by the wayside in terms of one on extend to play and in part because it was just kind of a big dopey minion as you got into later shades of the game it wasn’t really quite powerful enough to justify especially a control back that already had expensive things to do with the late stage of the game but now if you have pirates and you get life steal and you know six six or ten ten your life stealing and connecting it’s like that’s that’s it pretty incredibly powerful and that’s pretty awesome similarly they carpet berry get in anomalous there’s all kinds of things you can combine the the lifesteal power to give them very different very different context with this this new main set I love this card I’m showing a building tons of decks including this card I wouldn’t be surprised there’s crap in golden one day one because that’s how much I like this card is one of the best cards in the set alright next up we have frozen clone which is a bit of wordplay that a lot of that going on this set you know thumbs up from me for for frozen clone but it’s a secret one of your two played the minion add two copies of to your hand this is an interesting cart because it creates a different dynamic in terms of like how you want to play against secrets depending what they might be you know we’ve seen obviously the secrets that are like I’ve given with the anti spell secrets there you know there’s the the anti minion secrets but you generally want to do kind of the same thing as each of them is like okay well guess the end it’s all secret you don’t play your cheapest spell first you wanna play your least impactful spell first similarly against the anti million secrets in a mirror and push the bottom or there’s a small thing to those so your phone doesn’t either neutralize one of your biggest threats or get a copy of one of the biggest threats against frozen kun is not totally clear maybe you want to play a big thing into frozen clone because you make your opponent’s head clunky because now they have you know two copies system that’s expensive in their hand versus you know people he played like a novice engineer into this your opponent has a cheap ways to draw cards and that can really change the way their hand plays out I find it interesting and it just it just creates a new way to think about what the implications of different secrets can be and I don’t know that it’s like good enough it probably probably isn’t is my guess I don’t think this card is likely to to have a real competitive home at least outside of Exodus trying to put all those you can apply which we’ll get to I think maybe in the next card but it’s hard to imagine a world in which you want this card instead of like a mirror entity and maybe you’re playing this against other control decks and you know there you get a copy of Kazakh s or something that’s obviously pretty decent you want like you know not necessarily just a big body one things that battle cry and have value because you’re getting two copies of it so I just like that it breaks up the dynamic of how you want to play against different secrets and I think that makes the game play against secrets much more interesting all right next we have ghastly conjurer not quite the the every secret just yet but battle cry at a mirror image spell your hand two six four four this is I think actually a pretty interesting card for quest mage decks quest mage decks mostly want time they mostly want time and they want generated spells and this is generating a spell that buys you time yeah you if you’re playing it’s an aggressive deck this is a two six four four which means that it can possibly especially once on your hero power trade into a few of your opponent’s smaller minions as well as obviously buy you time to survive to get the quest online as well as you know actually increase your ability to complete the quest by generating cards most on your deck so I think this is a card that has some potential specifically in that space I’m not necessarily as convinced and just sort of a traditional nature control that maybe this could find a home and say it kazakh three spec kazakh sprays like it’s mage that probably nothing cuz I was pretty sick go be tough where you’re just trying to buy time to say get to frost l’chaim because you know again it’s not that easy for your funder to remove in fact it has to attack it doesn’t let it actually win many fights against things but if you’re playing mage you obviously have your hero power which can mean that this trades better than it looks on paper essentially and if you’re playing us a pirate warrior you know you can potentially soak up some really big hits with those those mirror-image tokens you can get your opponent to commit arcanite reaper sum to zero Deuce and that’s pretty powerful so I think is a card that has more potential than it really looks like on the surface and I’m definitely interested in supporting that next up we have glacial mysteries which is yeah of course I was alluding to before put one of each secret from your deck under the battlefield obviously this is a mysterious Challenger type throwback and a lot of ways but it’s known today’s challenger mage secrets are better there were powerful the Paladin secrets but I don’t know that there’s so much more powerful that you want to pay even more and not get a body attached to it it’s also because it’s cost eight and you know it obviously eight is more than six there you go there’s a math lesson for the day you’re going to be more likely to have drawn the secrets from your deck to make it so that when you play your glacial mysteries you’re not getting maximum value out of it so it also obviously having cards like archaeologists in your deck which if you’re playing a secret mage style deck you probably want to have in your deck it’s going to break up the value you’re getting from relational mysteries so I think this is more like a you know a highlight reel type card it’s more of a cool fun card that can have big dramatic moments more than is a really top tier competitive level card so because it has a lot of a lot of asks in terms of how you build your back to maximize it and it also asks you spend a lot of minute it’s a lot and I don’t think it’s quite worth it except we have ice Walker one three four to your superpower also freezes the target this is their kind of actually I think fire baton I kind of disagreed pretty significantly on me stone he thought it was kind of trash and I put the fact that an elemental so maybe you you play this in an elemental synergy kind of deck not really sure how much of that you’re necessarily going to have it looks like obviously you want to play elemental Jaina but I don’t know that you guys still wanna play full elemental deck that includes you know icewalker of your elemental chains is not really anything that this enables of them like Thunder lizard and it’s not really that big a deal but this this enables your hero power to deal with big minions in Missouri mid to linking obviously can also lock out your opponent’s weapons in the in the mid to late game water elemental is one of the strongest cards against a pirate warrior because you stop your opponent from ever being able to arcanite reaper view they often need to spend a bunch of damage really in officially removing a large elemental in order to unlock their beliefs to weapon and heroic strike and all that and I just hope we can kind of do that it’s you know maybe additional copies of that kind of effect maybe split one of these you probably don’t you know I don’t think that I want to go to bat too hard for this card but I do think that it is a card that in like say arena has essential to be super strong because you have being able to neutralize your prime is the biggest thing at any point is much more powerful there than is in the more sort of interactive and intricate constructed meta game so I think this is a card that that looks worse than it is I don’t think it’s that good but it has been potential all right next up we have simulacra which is a super interesting card this is obviously a card that could go into say a quest mage style deck to copy your sources of premises you don’t necessarily need to draw all of them and your mobile reflection you can sort of have redundant copies of your combo pieces with the simulacrum it can also just go into like a arena send in kazakh style deck giving you additional copies of some of your your key and powerful cards at very stage of the game is the fact that it can really go with anything is super cool this is a card that has a lot of a lot of potential you could potentially have extra Malygos as in a game not that you want multiple malla Jonases but you can have extra alexstrasza as extra whatever you know like say you’re playing against a edge and you draw your a year or so your take like you know what I could really use to eater of Secrets in the game against another mage and gives you access back I think this is a really really interesting card both in terms of the deck building implications as well as the actual gameplay that goes into trying to sculpt to your turns such that you get the simulacrum on the specific minion that you want this is going to open up a lot of cool combo possibilities and hopefully not make quest major Presley good control decks because I think that’s a real risk if that gets many more tools I’m not sure that this is quite what it needs but it’s definitely at something that can fit into that deck and a little concerned about that but we’ll see all right the last but certainly not least is sindragosa this is a the card that when it first was revealed I was kind of lukewarm in it I was well I want to love this card I want to be like okay was the giant dragon that provides long game cool value because the zero one frozen champions when they when they die they’d give you a random legendary minion in your hand like okay well that’s that can create all kinds of cool gameplay moments like tons of value in the lungs of attrition Tech game but I wasn’t convinced that like you could really build a deck where that was sort of a viable end game strategies it’s because you know mage typically had to play in the I’m going to burn you out of style gameplay because of the tools the fence it’s also has available the reveal of Lich King Jaina totally changed my tune on sindragosa because looking Jaina I think gives you that ability to try and blend more sustains battle game plan thanks to the lifesteal of mailmen tools and you don’t necessarily just have to play you know a bring you out ice block hide kind of kind of strategy as a control mage anymore and that makes it much more exciting the possibility that you can you can potentially play sindragosa in that cell deck also obviously for us this Jaina when you’re killing your frozen champions you get water elementals because there’s zero ones you ping them triggers icy touch so that you are beating yourself even better suited to to winning these long games and not just getting you know rushed down and burnout or whatever so I kind of want to make dragon mage with sindragosa because you’re so likely to discover it of another spread his story and that maybe a little bit too greedy it’s a lot too greedy but it’s going to be super cool so I am now excited to play with this card when there was a long time when I look ass I don’t think it can really justify it now this is like you know probably be paired with frost this Janna as a day one craft for me I’m really excited this card I don’t know this is really good enough to really see like top two your competitive play because that style of deck still has a lot to prove but I think Frost let’s Jana may make that possible so we’ll see all right well that is it for this series of reveals for the first three classes so let me know you think in the comments and I will get back to reviewing the other cards to get you my thoughts on the whole set very soon thanks for watching you

(Hearthstone) Knights of the Frozen Throne: Card Review Part 2 – Paladin, Priest and Rogue

hello everyone and welcome back to my continuing review of nice the Frozen Throne in this video we looking at paladin priest and rogue so let’s just jump right into the first card and reminders you all be an alphabetical order by the cards in the classes or something you’re looking for you can find it in that order so let’s start with arrogant Crusader starts the night so see for cost five two with the death rattle if it’s your opponent’s turn some of the two to ghoul and you know obviously I would surface a for cost five to is not terribly impressive but the fact that you are very likely to either get a profitable trade with it on your turn you know five attack minion either goes face really hard or trades up with an opposing minion it’s a little bit more attractive if your opponent does decide okay well I don’t want to get it for five in the face I don’t want to offer a trade on you maybe my five drop they’re going to have to trade into this with something and then give you a tutu on their own turret the problem of course is that they don’t have to trade into it with very much it only has two health so if they just have a to drop laying around if they have you know a little impact weapon or something like that they can at least trade into the primary threat of the the Ergun crusade which is the upfront five tbody if you can sort think of this is like a pseudo piloted shredder piloted shredder was a 4-3 that always left behind about a tutu or two three but this is you know more heavy hitting minion but you don’t get to make that profitable tray in your own term which I do think it works I don’t think this is good as pile and shattered by any means but if you’re looking for a you know reasonably stable minion that can you know enforce your foot straight into it potentially or give you a profitable trade in your turn it may be it’s something that’s relatively attractive it’s not a card that I want to play and say a buff deck because in either hand buff you you’re not really getting tremendous value when you’re only hand buffing like the fragile portion of the body which is the upfront five two or in and click alvin on deck because at four costs it’s actually round we’re in the curves you’ll be playing all of your buffs the only planning like the silver importance or the blessing of kings and it’s not a particularly stable minion to buff but it is a reasonably stable minion to expect to have something left over so say this cost you know three mana and was a bit smaller but still the same kind of effect might be I might be something will be compelling for those types of decks as it is it’s hard for me to imagine this really finding a home in a constructed deck outside of arena just because the actual impact in many games is not going to be that high all right next up we have blackguard it’s a really interesting card this is a three nine so it’s a very tough minion to kill for 6 min and whenever your hero is healed deal too much damage to a random any minion so a couple of important notes here this scales per the healing so if you kill your hero for 20 with forbidden healing you are hitting something your opponent controls for 20 and paladin’s have a lot of kind of incremental bits of healing like true sort of champion they have big heals like forbidden healing or lay on hands they have some even big repeatable heals like Wagner is light Lord and this is a card that is difficult your opponent to remove and can provide you with just added value on more or less all of your healing effects at least the ones that affect your hero and that’s if are controlling paladin deck you’re getting a lot of what you want out of a single-car getting like a reasonably big body like for instance this is a great minion for your you need to play and have your opponent try to kill for you not filled spiked receipt it’s a great thing to play yes a coin out on turn on turn 5 and then follow up with ivory night and you can pick you know dino-sized so whatever is and blow up your opponent stuff that’s giving you a lot of swinging value to something that already has value in the long term with the healing also terms that is pretty good with the Paladin death knight which we’ll get to in a bit thanks to that big lifestyle weapon so I think this is a card that has a lot of potential I think this is a not a crime it’s obviously great but I think just gives you a lot of additional impact on some of the cards you’re already looking to play any control and power of the deck I think it’s a strong card alright next up we have a Bulevar fighter blood this is one of my picks for one of the most underrated cards in the set and it’s simply because people look at this and they only look at how unlikely you are to get the sword REME scenarios I think the the video that is revealed in shows like a London I coming down and removing a whole Board of divine shield and Bulevar becoming enormous is killing the opponent that’s not going to happen it’s not a reasonable expectation to have when you put this card your deck but this is a very durable menu as its seven health and divine shield for by mana it’s really difficult to kill and having a very difficult to kill minion in a deck with spy courage Steve on five and then six it’s very valuable for just really making one of your best cards even better and more likely to actually come into play I’ve seen people say well if you really just want to maximise piperj speed you could always play like strangles or tiger and that’s true you know you’re not necessarily just looking for things you can combine with with with Spiker exceed it’s not like you know just having something something like with a lot of health is just all spike routes to equals but this is also you know carpet you’re going to get value out of from its ability on occasion obviously a one hit makes it a three seven just losing its own divine shield and then if you play this in the same turn that you have any other divine shield minion of which there are now quite a few that are quite strong I think in paladin and also ways to find them I think that you’re going to get like a 5 7 million potentially you know something really really impactful and difficult to remove that has this very big upside and I think that you know yes you don’t have the absolute dream scenarios that it was revealed with but I think just the the baseline situation is is actually pretty strong and the upside to being both modes ability is very real and I think this is a strong card that we’ll see a significant out of play next up we have a chilled laid champion this is a card that hand buff lovers everywhere excited about so that means me as far as I know hands up is the sort of strategy or really a strategy thing that would have peasants tried to do in these gadgets and it didn’t really ever quite pan out but two of the things that are extremely strong with buffs are charge and lifesteal you know lifesteal scales because obviously you get one hit with something and you’re gaining that much life you get to its or something you’re gaining that much more like tada like obviously something that two two is more than just a little bit better than this one one of life’s just because the the additional value of the other life it goes up significantly so buffing like saying with your Flint burn bristle or this is much more powerful than buffing the average minion because the repeated hits from the additional survivability of the minion as well as the actual additional damage deals are really impactful in terms of your ability to stay alive and this card ensures that you always get at least one hit with that life skill sometimes you know you’re put it would like ping and then frost bolt or fireball whenever your wicker form you didn’t get any life gained or they have some other way of dealing with it that didn’t give you life whereas this you’re always going to get the charge attack with the chilblains ampion and if you buff in any way whether it’s hand buffs or you you know Blessing of Kings this or whatnot and that’s a huge swing in terms of life total because if your opponent then has to attack into it and kill it you know you’re getting quite so much life and that really adds up pretty quickly so I think this card is actually pretty strong I think it’s deceptively powerful because you look at it here like I was a 3-2 charge minion 4/4 and well you know this coral leave is wolf Ronaldo’s but life steal I think is is very underrated in the expansion general and specifically quite underrated on minions that are in the classic and they can be buffed regularly I think that a lot of paladin’s strike boosting with Spiker diseases just talk about bolívar is in the ability to enhance its minions these days and that pairs so well of both of what’s going on here that I think this car is a lot of potential all right that we have dark conviction this is in fact the the keepers Altamonte having their secrets stolen apparently I people up in Northrend or whatever this is kind of a weird card obviously keeper mold Amon was powerful in part because it was a minion that had a body that came with the ability to neutralize one of your opponent’s minions or cube of one of your own minions but this is a spat which means that it potentially pairs with that Center da Gallivan on and that’s actually not a thing in terms of the kind of things you’d be looking for in that store deck this obviously works extremely well with divine shield minions because much like lifesteal divine shield is an ability that scales better than linearly you rather have a lot of attack on a divine shield engine so you can connect with something big and then okay well my one one divine shield being a 3/3 is huge the difference the reason you have like you know literally one one divine shield costs one mana three three divine shield costs four minutes like that’s a huge gap between just what one one and three three costs so this is a powerful card specifically with the divine shield minions and those my children yinz go potentially very well into a buff focused deck like the last class or like Calvin on so as when this actually enough to make that legend a competitive probably not but it is an extra tool for whether their divine shield decks or buff decks to both increase their own ability to put on pressure and clock their opponent as well as occasionally I think most this is going to be used for buffing around things your own small things but occasionally your your point play a lich king you’re like all right got to get rid of that two three three now so I think this is going to be sort of utility card education excuse apply it but certainly not stable I said we have desperate stand another card for divine shield buff decks you know this is this is I think a lot of cards in this set go very well with what some of these they have things we’re looking at right now are doing I think that divine shield is obviously mechanic in paladin that’s gotten a lot of a lot of tension in the set and this is the card that isn’t necessarily a divine Shield card but this obviously works particularly well with divine shield minions because divine shielding is that come back with what health are much dirtier than any other minion that could just be killed by any other damage obviously desperate stand on your Tyrion is pretty powerful because well not only do you get the death rattle of I get my aspirin here but you get a 6-1 divine shield back your point has to fight through once again yeah I don’t think this card is going to be something that sees tons of light but I do think that if there are divine shield buffs pipe decks this does have a home in those and I think that there may be enough tools in this set to really create that as more of a sort of mini strategy at least within paladin next up we have howling commander this is a three minute to two that draws you a divine shield minion from your deck so another card that can go into sort of a mini divine shield theme not necessarily a card that has to go to a deck with tons of divine shield minions this could very easily go to deck that has a microphone interior and half the time wicker phlegm halftime cafeteria and that’s that’s fun you know that is potentially like good enough for the justification of playing this card give you a little bit of card advantage obviously the tutu body for three isn’t really that exciting but does give you access to specific cards in your deck if you want to find them more often and obviously Tyrion is usually a card you want to find in most of your games I don’t think you’ll generally want to play like two of these interacted like just as a Tyrian because this is going to be really low impact once you’ve drawn your Tyrion you will do anything but maybe if you’re playing on his off deck you really want to make sure you always have your Tyrion you’re basically playing effectively three periods in your deck so you just know that it’s going to be a card that you you get in time for your you’re linking power so I think this is a really nice card I think there’s a lot of cards like this in the set that are kind of build around ish but not necessarily like purely like linear or parasitic size build around so you know this can go into any deck that cares about divine shielding’s anyway whether it’s because I want to play a lot of them are whether because it wants to play a couple of specific ones I think that’s that’s a really cool kind of design and I hope you see more of it next up we have lights sorrow this is more of a card that wants to go into your your divine shield deck obviously this is a weapon that’s not particularly powerful unless you have a significant number of divine shield minions already if you just have a one or two it’s like okay well you’re playing a two-for weapon for four or you know three form before starting to sound really good but if you get this higher if you get this tsukkomi wait for four or five or six for whatever that’s super storm obviously those are those are kind of pie-in-the-sky numbers but I think where this really starts to be attractive is what sort of that three power that’s about the amount that you feel if you could you could pay for that kind of weapon you’re getting four swings of the weapon that has you know two or three or four power is pretty strong that’s a powerful card but obviously you get the weakest swings up front so the power that you’re actually getting for like initial board clear unless you’re immediately getting divine shield trades off the turns you play it it’s going to be at its lowest so it can be difficult to really justify playing this like over say truesilver champion and you’re also very likely going to find rallying blade your divine shield that’s a very powerful effect when you do a divine show it’s kind of funny that this and Rowling’s late how many do different things rattling blade is like preserve your your divine shields and then play around play it I guess this probably do the same thing preserve your divine shields player like Shiro and then try them off so it’s not really that different it’s kind of it carries that that they are now interacting rather than that they you know still have in mind show them in living upon them this one does have the the benefit that you can then play a thing with the divine shield after you’ve played like sorrow and then have that divine shield pop which is obviously not true in the case of buffing with rotting wood so that’s a bit of a benefit there but anyway it’s hard for me to imagine you wanting to put like two of these into a deck and it’s hard to imagine money but one of them over true so we’re captain justice true sort of campaign is so good but maybe there’s a deck that has enough divine shield that it’s naturally playing this ends up being more powerful than other one of those but I’m not super confident that will happen all right next up we have righteous protectors actually cause on my favorite person is that super simple obviously a 1/1 divine shield for one what’s on and the the fact that it has taunt it is huge because divine shield is a really powerful combination we saw annoy-o-tron back in gamma Burgess gnomes that would somehow just prevent tons of damage in the mid game against like mid-range decks and such you imagine this into the middle terms of the game against higher warrior they very often I don’t have just individual big things they can swing through the document Reapers they have frothing berserkers and whatever else heroic strikes having to have it sent two of those indirect protector is tremendously costly to them and it’s possible that you know rather than okay I’m going to try and fight all of your minions like sort of on a level playing field it’s like I’m going to make it really difficult for you to fight through my minions and then maybe I can use buffs or whatever else to to help fight against your bigger stuff regardless I realized that this is giving sort of a additional Archer Squire to Paladin which kind of wants to have the divine shield stuff going on it’s also just obviously a little bit better because the taunt really is very relevant in the middle to late terms of the game even on its momentum so I’m really excited bout this car and I think we’ll see a lot of play and last but certainly not least is ether of the ebon blade se9 cost Hiro that obviously gives you five armor with battlecry equip a 5/3 light steel weapon and that by itself yeah you basically immediately have a 10-point life swing once you play it they’re like think about comparing ether with like lay on hands okay why do we will play lay on hands in a lot of control palette of X and in art it’s because of the card advantage that you gain by actually drawing three cards but a big part of it is the life swing and loser is for one more man turning that life swing into also a weapon attack it’s available to same turn and additional up attack that also will heal you and by the way an upgraded hero power and that euro power Horsemen of the Apocalypse is awesome to me the primary value in this hero power is going to be that it gives you two twos you’re here hard and makes two twos instead of one ones two twos are dramatically more powerful two more ones it sounds weird to say but because they are killed by pings they are killed by you know just incidental damage nearly as often as as one ones are two twos are much more likely to survive and obviously the fact that well they do survive oh you just win the game now you get all four of the horses of the Apocalypse to play and you win the game and that’s super awesome like I said I don’t think that’s going to be the primary way that’s powerful most give you powerful because you’re just making minions that are difficult your opponent to kill and also you have this like really swingy you know like steel weapon etc but it’s all just cool so this guy’s I think is very good I think this part is very powerful in any kind of controlling or even like mid-range paladin I think there’s a car they just go into a deck a lot of it doesn’t here is it feels like you really need to build around them in like a pretty meaningful way you know you you want you or your neck to really support what the death knight is doing though there really isn’t one of those Luther just makes your hero better and gives you a weapon and armor and this upgraded hero power everything you’re doing is the same except better so and that that’s pretty great and can really feel like it has a home in just about any any paladin deck so I think this card is very powerful I think it will see a significant amount play alright next up we have the priests cards and we will start with acolyte of Ag now a Kalev agony is a life skill minion and I talked up quite a bit how I think like so the power of mechanic but I think it’s at what its weakest points increased I think that life steel is great when either life gained for your classic healing for your class is scarce it like perhaps in in warlock or hunter or rogue those are all classes where I think life steals very powerful but I think in pretty straight of lots of tools to keep yourself alive including your hero power so all the cards like priests the feast and whatever else it’s a lot less impressive of a tool also priests isn’t really have ways to buff the attack of its minions it only really buff help and while that can lead to having a sort of sticky lifestyle minion hanging out for a while and healing you multiple times and that can be powerful it doesn’t have the same hoops as like buffing up a light steel minion with like Plessy of kings or you know hand buff stick to connect for for big heals initially and not to worry about keeping the minion around in order to preserve your life because you know spending your resources that your hero power healing your life steel guy well you could just be healing yourself instead in a lot of cases and yes it could add up over time to be to be stronger but you’d rather just get that individual big hit and not have to work on keeping that guy around at least that’s sort of my thought on a light-filled brief so don’t really think this part is super exciting to me you need to do a lot of work to make it better than just an hour three Farseer basically and yeah well sometimes it could be I’m not really sure it’s worth it given the other options available to the class next up we have one of the craziest cards really in hearthstone history which is Archbishop Benedict is I think Mike today and described this as this was like a designed something throughout it’s like we actually do this like well yeah I guess we can do this and this is this is I think pretty clearly a car that just exists to do them crazy just exist to think while to show yes we can do this if you want to do totally outrageous and wacky things in hearthstone the possibilities effect I don’t think arch Benedictus is a good card I think that maybe there’s a world where you’re playing and super fatigue oriented games and other people are playing cards that add cards to their deck so alright you feel the need to go and play our expansion Nexxus but there’s a lot better ways you can end games rather than just trying to fatigue your opponent I think that fatigue is really kind of an overrated component of the way that most hard Poston games play out there’s certainly been times and decks that had matchups where fatigue is a major component like old-school control warrior Muir’s where you know people didn’t actually waste endgame but that it’s come a long way since then that’s not really the way that a lot of those games play out you know now you have either Nezhat control warrior or quest control warrior or you know whatever basically decks that are actually doing things that proactively in the game rather just wanna kill every single thing their opponent plays and a priest I feel like those games typically known as this anymore either even even like priests control mirrors it’s usually like okay some crazy lie returned or some unanswered you know inner fire threat or something like that rather than just draw you know dragging out to both players totally be exhausted resource and frankly I think Hart so it’s better this way I think just whoever can somehow get most cards in their deck is kind of a silly way for for games to be decided but if there are matchups that do seem to be coming down to that you know playing one Archbishop Benedict is in your deck is something that can just win you those games so it’s an interesting option how available if things go that way but I don’t think things are going to go that way in hearthstone because I think sort of the equilibrium is moving in the other direction toward more interactive and inclusive game winning cards rather than fatigue being with the sides even control match up next we have devourer mind this is another car head if you’re looking for ways to in long control games it’s a powerful one I think this is an interesting card in like a tool box deck with shadow visions it’s obviously something that can generate a lot of resources and one of the things that is often found when I’m playing shadow vision X especially kazakh shadow visions X that aren’t necessarily like a inner fire deck that you don’t necessarily have things that you’re like looking for sort of in general you know like oftentimes you find that you’re going to okay I’m going to wait and maybe I try in Chatham visions for free from amber where I wait I’ll get my Elise and world pack shuffle into my deck but if you just had something in these kind of like semi controlling mid-ranges priests decks so you could more consistently just find the shadow visions for value I think that that is a powerful tool in some of these mid range controlled matchups and devour mine it’s certainly very powerful in those instances thought Steel’s been a card that has has had a pretty big impact at least early in Hurston’s history on control matchups because it gave you additional resources without actually driving you further into fatigue it’s funny that I’m talking with that just under Daigo how fatigue is a big deal these days nearly as much but this you know this can be a value generation tool that maybe play one copy of divisions for maybe just really want to play a crazy you know steal your stuff deck and can play this and thoughts deal and shifting shade and crystalline oracle whatever but obviously using one card to generate three cards from your opponent’s deck rather than two cards makes this a stronger card in long games and thoughts deal and generally when you’re looking for an effect that is essentially about generating value in long games the the cost of it being five versus three isn’t nearly as as impactful in terms of how much you want it compared to the overall result you know I’d rather get three cards than two cards because the extra two mana in that kind of game is rarely that big a deal so I think that this may sort of replace thoughts deals in people’s ex who are looking to get that effect in those controlling matchups next we have embrace darkness it’s a really interesting card because obviously it kinda like a mind control except you know your opponent can can do something about it one of the big things with migratory photoplay is a big thing and then you take it and then if it’s going to do anything with it and say oh well you know this this sucks but with embrace darkness it costs way less than mine because 6 min but your opponent has a turn to do something about the fact that you’re going to steal it and obviously this is a card that’s much more powerful if you’re playing a more reactive version of priests you’re playing a very spell heavy controlling version of priests this is going to be much more likely to be a good card when you play it then if you’re applying the a minion focus version because your opponent could then just attack their minion into you’re trying to steal into your minions and you’re much less likely to get it or at least get it in an undamaged and pristine form it obviously also lets them potentially use their removal spells on their own minion and even get death rattles and such under your opponent can somehow kill their own Tyrion noted the ashbringer you won’t get it like the mind control essentially guarantees it’s obviously a huge difference as well but most significantly and I think that this is just another tool for those those shadow vision sized decks you know and in many cases it felt like when I was fighting those style decks that mind control is kind of too too expensive for a lot of what I wanted but I did that tons of tools for like keeping myself alive and I feel like you could use your life total as a resource to let your opponent you know hit you with a big minion and then steal it with embrace darkness and you know having something that you can you can take say your opponent’s promoted drink you know from order break is a big problem for a lot of respects because also for attack minions you can’t use any of your shadow words on that eight helps to locks trying to up anything its immune of dragon fire potion and this is a great way to potentially deal with it cuz it’s not like it’s hitting you very hard but you just don’t hair Lee have great way to actually get off the board and embrace darkness you know you’re a power yourself alright that’s now yours and the game can change pretty significantly so I do think the card that’s pretty attractive and I’m certainly experimenting with it quite a bit in my controls and pre specs next up we have eternal servitude this is basically a resurrect that you can play in the same deck as Northshire cleric one of the big issues with resurrect mechanics you know both resurrect and onyx Bishop has always been that it really impedes your ability to put lower impact menus in your deck because if you do have those cheat minions it can really ruin that your ability to get value off of you resurrect effects obvious cost a lot more than the venomous resurrect effects but it’s a lot more consistently able to do what you want resurrect for instance with Barnes the number of times you Barnes out you Sarah you’re just Sarah died and your arms add I need resurrect Barnes like Barnes stop hogging the spotlight is show us about you Sarah tonight the tale of dragons deny that’s what this is but turtle certitude no if you’re you Sarah and your barn thigh you going to turn assaults with you then you’re guaranteed to get back your Sarah because it’s going to be among those discovered cards at that stage of the game obviously if the game goes on longer and more things die it gets more money but this is a very powerful card to think and there’s both bars and another card I think we’re going to talk about momentarily that really kind of make that style of pre spec feel like it has more power to it and I’m really excited about this car and I also think it’s another card it’s great the shadow business tactic because this is effectively a threat you can ChatterBait this for and that’s something you often want in controlling matchups is you know you shot visions like okay well your options are you know wholly know of a shadow word pain chat or death you don’t want any of those you want to be able to actually have something which is generating value you are putting pressure on your opponent and something which can potentially bring back to you Sarah or a lich king or whatever is definitely definitely that and I think a turn-on subacute is a card that like every other free scripture I’m going to say I’m going to be experimenting with and I think is getting pretty powerful next up we have one of the great minions to server feedback which is obsidian that’s you this is not only to say a really impactful immediate big minions it has not only taunt not only life’s field but death rattle destroy a random enemy minion this is this is a really powerful defensive minion obviously got nine men but it is likely to really help you stabilize your board quite readily it also because it does have taught makes a little bit more attractiveness to playing say so Neal defender increased because now you know there’s basically Portola and this I think there might be one other priest um but I don’t think so at least not jumping to my mind right now but potentially a very high impact maybe you can get off of Steudle defender in the class in fact it is a death rattle minion also is another tool for the priests quest deck which up until now I feel like has lacked good big impactful things this also is very good Anna’s off you know those off bringing back things that immediately have an impact and obviously a taunt lifesteal debts or I’ll kill your stuff minion the pretty big impact we can bring it back from this off just very very powerful and you know lots of ways whether it’s with barns or with some of the other cheat you’re bringing to play cards you can get this into play quickly and then start resurrecting it I can really make life tough for your opponent so I’m really sort of discard it is very expensive you know nine is a lot to pay but I think that this is actually a minutes worth the nine mana especially of the right support for it so I’m really excited to this card next we have a shadow ascendant this is very different than most pretty stuff we’ve seen most pre stuff that we’ve seen in terms of like minion based priests cards tend to be built around having a minion that you’re you’re making powerful whether it’s you know buffing up your makings health with the Empowered shields of all talent freeze over else a buff against attack with air or fire whatever healing a minion it’s usually focused on like making a relatively powerful minion shadow but then it is obviously something which you are spreading out the love you play your shadow ascended potentially on tour into after a Northshire cleric say and that’s pretty powerful you’re making it to four Northshire cleric which makes it much more threatening much harder people to remove obviously much better able to trade and hero power to use your hero power to heal it and draw cards but the shadow attendant itself is just kind of this facilitator minion which is not really mostly what we’ve seen you know it’s I guess it’s kind of somewhere in the realm of like a cabal town Breeze in that way mostly priests of typically buffed its minions attack this makes this very much an outlier in terms of that kind of effect priests buffing their minions attack is actually quite powerful I remember velen’s chosen was one of the best cards in priests for a long time it’s kind of quietly one of the best cards to because it allowed you plant a dragon priest or any kind of fruit deck really to have a small minion that remained a threat for the early to middle terms of the game because at any point you could just buff it and trade into your opponent’s bigger things and eat them in most cases this doesn’t quite give you the trading potential but it will be close to a felon shows you know get the immediate buff you can immediately attack and heal but it does potentially the kind of snowball those sort of early starts in a different way my guess is this card probably won’t be that good I don’t feel like there’s enough support for like the early game minions strategy priest unless you know maybe you have this with more cards similar to like zombie Chow or whatever else you really want like just high health minions to to get the buff on because obviously the attack buff and the health spa are more valuable on things that are more like to stay alive be high health minions police wants anyway so but yeah I’m unconvinced that this card has enough support to really make a minion based priests tech work but I’m interested in what other kind of support that strategy gets going forward all right next up we have shadow essence this kind of the other Barnes type card that I talked about earlier this is really interesting because you swim the five five copy of a random minion in your deck my understanding and I could be wrong I’m standing is that this minion will then behave as if it were like a Barnes copy if it does die and it’s you can potentially resurrect it earlier on so this is multiple things including multiple non legendary versions of the Barnes effect that you can use to including your deck to get high powered minions with say and the turn effect like the Lich King or your Sara or death rattle effects in your deck and you know it’s another threat that you can shadow visions for this is kind of like in say a priest quest deck a that’s Riedel minion in many ways you can shadow beads for and that I think is very strong because you you give yourself you know more more access to those definite minions more flexibility in general and also potentially the ability to put out like a you know five five powerful death-rattle mininum is normally very small so I think this card is quite good I think it’s obviously by itself it’s not really efficient a five five four six isn’t really great but if you’re getting a five five that’s connected to an ability that’s you know you’re getting earlier in the game that you normally might with something like the Lich King or Sarah or that’s attached to say a Northshire cleric obviously a pretty powerful thing to have being a five five in your deck so I’m really excited to explore this card and I think it’s quite good next up we have one of my favorite person is that of course which is shadow Reaper Anduin it’s eight cost with a battle cry of destroyed all minions it’s five or more attack kind of like a light bomb dragon fire potion effect though it does affect dragons but it doesn’t affect Twilight drinks those are still the the great nemesis of the priests despite shadow River and wins best efforts obviously gives you five armor like all the other ones it then gives you the hero power void form which is kind of like shadow form except with a little bit of twist you could deal two damage whenever you play a card you refresh the ability and if there’s ever been a card that screams out play me with Raza play me with Raza it’s this obviously having to spend Humana on two damaged basically a shadow form but the resetting aspect of this is what makes that hero power powerful which is way better if you’re here power cost zero so I am kind of a little bit disappointed that this is a carbon you actually wanna play an index that already had shadow form because your shadow form that you switch to isn’t really do anything and playing shadow from after the fact is well frankly just silly um but it is obviously sort of embracing me just like Shadow Priests fantasy though I get to like blast things with dark magic or whatever and I think the the front part the battle cry of Angelyn is very good for like catching up in games you might be very far behind which is something that priest sometimes finds itself in especially without actual light bomb if you’re playing a jade room they have a bunch of big guys in play you can just play your death knight blow up their entire board and then you know get to work on their life total with your hero power assuming of course that you have rod that I can just start doing for free but one of the problems that free stuff it has is actually ending the game yeah you can often find yourself in positions where if you’re not playing a shadow priest style deck that you you need to establish you know minions for too long to actually get the damage that you need both voidform your partner isn’t going to be sitting there at for over the course of a game and you have no way to burn them out every single card is now burn spell at their face especially again if you have Raza so I love Raza kazakh a style priest decks so much I love the you know variants and gameplay of you know you’ve so different cards needed I get to find uses for all the different times which obviously makes this card so much more attractive me because it works so specifically well with that style deck so I’m sure this is one of the the partly a crafting probably in gold on day one and the expansion I’m not convinced that it’s going to be as good for other people but it certainly in cards that I am very much looking forward to because I have a lot of fun with it and lastly we have spirit lash is actually one of the first cards revealed from the Frozen Throne lifesteal deal one damage to all minions for to this is an interesting card because priest has kind of suffered for good cheap AoE generally priest has relied on wild pyromancer for a we effects earlier in the game to kill and Bo bed had to wait until like five minutes or holy Nova or executed evil or six-minute for light bomb or dragon fire potion so having a cheap AOE especially a cheap a way that heals you in a world where there’s lots of decks that have a bunch of aggressive minions is very valuable and I think that this is a card that could really help pre-sex against some of the aggressive decks where can somewhat struggle to you know actually keep up this is obviously a very powerful tool if you combine it with spell power and there’s actually some interesting inclusions for possible spell power options in knights the Frozen Throne as well on top of just obviously the blood mage spell notice which you see in so many decks that are looking for just a little bit of spell power on this scale so well with spell power because your opponent has a board full of living Manas and you’re like okay I’ll spirit latch them with bouillabaisse mellitus and suddenly everything is dead you get a ton of life and doesn’t matter your opponent establisher two left turns they you know are now totally out of reach be able to kill you that said you know one damage by itself isn’t really enough to kill those things yeah you you can kill like a patches and Dana’s off first mate and kill yourself back up and that’s nice for getting the breathing room against those progressive decks we really need to pair it with things because you know generally you’re going to need to do like two damage to kill a board full of totem or even like three damage to kill in a board full of buff fireflies or whatever out of a group so I think that you know this may not quite have the impact that people have wanted to have but it is a great card obviously if you’re looking to pair it with wild pyromancer to increase those potential ceilings you have in your burn just need be careful you don’t just kill your power bands so then not get the future triggers so I think this is a definitely a card that has a potential home if the meta game remains aggressive and when has the hearts of a game not remained aggressive so that would lead me to think that spear lash is likely to see a lot of blood alright next up we have rogues and we are starting off with probably the least impressive Road cards from my evaluation just bone baron it’s five five five with death rattle add to one one skeletons to your hand and this just isn’t a particularly impressive card to me you know 5 cross 5 5 is not super exciting first apps and the death rattle and you’re getting you’re getting a couple of cheap cars yet one cost one ones which is useful in rogue four combo and things like that but if this or even just like that’s right I’ll put two one one skeletons in play I’m not convinced it would necessarily be like that good would probably get pretty good in some spots but you know you have to spend amana to refund them later it’s kind of just I think reham ffice izing the bit of a death rattle theme that they’re looking for rogue to have obviously with stuff like unearth raptor in previous sets and roll the bones which is in the set will get you but yeah i just just don’t think this card is really up to snuff in terms of what you’re looking for maybe if you just want a lot of death metal in here deck this can be one of them but i’m not impressed i think that we do have a card that i think is awesome which is well the best name in this set they’ve made it the best so it’s got to be our fish I think but doomerang it’s one of the best one of the best for sure which is one cost throw your weapon at a minion it deals damage then returns your hand so first of all I think it’s just really funny that because hearthstone is a digital game you can just have the words throw your weapon at a minion rather than saying like your weapon deals its damage to you know targets minions then put your weapon in whatever that sort of incredibly long and complicated the exact rules text that people seem to want every hearthstone card to have I always think this card is super sweet and on top of just being super sweet I think is actually good I think that that being able to enable more ways to utilize your weapons both in terms of not having to like take damage when you attack at them which is one of the problems that rogue has because it doesn’t have a armor or healing or like you know big tongs or anything and it’s kind of class cool stuff that it does have a kind of active defense that you know I can use my weapon to hit that without hitting do it because I throw it that’s just cool you know and there’s also the weapons like shadow blades which we’ll get to in a bit that have effects that you want to replay them so being able to like reset your weapons with their their durability like a you know an assassin’s blade or whatever being able to reset a shadow point get another immune swing those are just like upside to do this and I think that’s really cool I love all of us or pieces of this Hill just a one costs pet which can be quite relevant in in red as well if you need to you know acne combo come with auctioneer whatever else I think this card is just great like everything about it you know the name the effect the ways it’s vintage Rises with other things that road has going on what I love it as if we have another rogue weapon type card and I like by the way that they’re going in kind of direction with rogue giving them reasons to actually play web visitor Baxter just leaching poison in so many cases rogues have had like a number of weapon cars not a ton but number open cards it just never really saw play because well you just had your dagger as a weapon and replacing your dagger you know you’re not daggering up what was kind of not really necessarily the most efficient thing to be doing resource wise and leaching poison that obviously gives you reason to play weapons that hit harder than your dagger I mean it also just changes the incentives for how you want to manage weapon now obviously this is particularly good if you can get a high durability weapon in play and buff it and then give it life steals like this could be erratically like say an assassin’s play with deadly poison this could be two Bennifer for twenty life and that’s just that’s obviously just super strong right obviously it’s kind of at the top end that you can really expect but if you even just played this with you know a just shadow blade you know it’s too two-man of her for six life which is a great a holy light or whatever but that’s the sort of the not the floor because the floor is obviously like yeah you have to use your power but that’s you know a pretty nice heal option in a class that previously had struggled quite a bit with it I don’t know how many leaching poisons you can play for how many weapons you’re playing and things like that yet you want to be playing with deadly poison to you know increase the seals are getting from this or whatever like there’s lots of moving parts there I think that’s interesting from a deck building perspective trying to figure out you know how many weapons you need per you know do meringue and leeching poison and what weapon bucks you want and things like that so I’m really excited to this card because I love playing with sort of mid-range controlling style rogue decks rather than just like you know tempo combo types and this is the sort of card that can help enable them because we have Lilian Voss just very funny because it’s literally just a wild character it was a play on a mad card named Lily on the best the planeswalker the black planeswalker and now it’s actually a card in her phone which is kind of a game based on that it’s like different riffs and different things but nothing to do with Lily on invest in magic who’s that kind of necromancer this Lily involved apparently feet and battlecry replace spells in your hand with random spell sure influence class so there’s a couple things that are interesting about this one is aim like a thief rogue deck you can very often end up with you know you swash burglar or you know Shaku or whatever else getting new cards that are particularly effective you know maybe you pick up a shatter maybe you pick up you know some removal spell against a control deck that you’re not really likely to use be able to transform those cards into new cards with lily and bosses pretty pretty sweet there’s also just the fact that it’s just a regular rogue deck in the late game cards like backstab or preparation or you know even clinks or whatever may not be valuable you know in the in the absence of auctioneer of course huh and you would rather replace them with with something new you know you can very often find yourself or I very own phenomena itself by like Jade rogue-like mimic pod late in the game and my mimic pod would hit back step back step like well I lost because you know now I have these super low impact tempo cards at the stage of the game where that’s not what’s going on is that what the game is about when Lillian Voss can be great actually replacing those obviously works Walter like Burghley bully you you pick up a bunch of coins up early bully maybe you’re still better off just transferring them into actual spells from your own deck with auctioneer but the ability to like curve Lilian Voss even with your own spells your neck look this is you know if you can currently involved without having played your own rogue spells into a cereal peddler and you know suddenly you turn all of your rogue spells that were in your hand into discounted versions of your opponent’s class spells like just on turn four and five and that’s very often gonna be pretty powerful so I’m excited to this cart I think it’s likely going to be at least very fun I don’t know if it’s really going to show up in top tier Road competitive decks because I think those are still likely to be built around guys an auctioneer and is it clearly Carrefour than that deck but I’m certainly to play with it and it can be sweet I said we have a plague scientist which is this is a card that was revealed fairly early on and I talked about it they’re an omni stone where it’s hard for me to think of this going into a deck that doesn’t already run and want vial spawn players and yes maybe you can play this in addition to violence – layers you’re playing as a lot of like a mid-range minions elves it’s pretty powerful effect if you have I mean you’re just kind of sitting around like specifically I think this is a card that you know may be good in Jade rogue Jade rogue has the Jade swarmers that are often just sitting around stealth which makes plague scientists have pretty easy targets to bump into your opponent’s you know Jade means the mid-game or whatever to kill them and yeah I can certainly see that being a powerful tool in that deck if mid range decks are kind of the next to beat but you know I don’t know that you’re necessarily going to have room for you know this and valve on Slayer and the rest of the Jade package and whatever else and I don’t know that there’s gonna be a world we want that many things is killed mid range minions especially that require various setup like this is not only combo but combo has a friendly minion that can attack this turn most of the time and your opponent have a target for it a lot of setup there and but that said Val fight Slayer is a super powerful card this being kind of an analog of I’ll find Slayer in those matchups where you’re both coming to likely be sitting around with minions can be very strong so I think this card has potential but I think it’s kind of overrated when it’s first revealed I do be gross in arenas oh because vows by Slayer is probably like just the most powerful card from Kareena and this even being a poor analog of that makes it very strong if we have roll the bones which is it draw a card it says desperado cast this again for two mana I think when did some math in this and you need to play like at least I got a dozen or Plus that startles before you’re you know likely to draw like principle a profitable thing over that shift and obviously ship is two minute deal of damage to a card and this a you have to have your dad has to be has we definitely do like having a better than 50% chance of drawing a DES Arnold from the first effect then of course you do have the chances to draw again which does sort of change the average is more than just people have them have to be something like a dozen I have an average of two drawers purpose and that’s a lot and you know rib does have this kind of mini death rattle theme going on but ever no there’s necessarily that many death row cards you wanna be playing your deck I mean maybe you’re playing with under-seat huckster and jade swarmer and then there’s a few more things I haven’t really impressed by like a bit like bone bear and not a card that we’re going to be looking to play an order to justify including roll the bones because I think you’re sort of neutering the rest of the power of your deck too much to get sort of card drop but that said rogue non like combo style rogue decks do kind of suffer from card draw there is a mimic pod but let me pause a weird card because rogues are often a class and decks that have kind of polarized cards something like the backside I mentioned earlier and that’s a card that if you drawing the early game is great if you drive in the late game is like pretty poor so mimic pot into that is like particularly bad because you’ve now spent a bunch of mana getting something and two copies of the thing that’s not really very impactful whereas this you know you’re you’re obviously not really having the same sort of polarization issue with yet duplicating a low impact thing obviously polarized in terms of the actual results of whether you hit a death rattle minion or not but I do think that you know maybe you can be plot you know be playing a death rattle deck in rogue that does want this if there’s enough support in the desperate pool I haven’t seen that yet so not something I expect to see at least right of the gates all right next up we have room for hunter which is a five three four four with during your turn you’re up and doesn’t lose durability when I first saw this I was thinking okay you know this is a card that I would want to play in like my shadow blade deck or whatever that I want to use to kill my pawns minions and just keep using the weapon and I didn’t really like it because it felt like a kill this is not a particularly well spatted minion for a controlling deck with only three health for four mana that I mean was fire back you brought up well no this isn’t a cards you want to play in any kind of like a mid range of control erode this is AK regular play in the aggressive rogue deck it just plays a weapon punches your phone in the face with it and then place this kind of next turn gets another punch with it so effectively is just you know this is assuming you have saya Shadowblade employees and then does or deadly poison weapon or something an average of like to read a man just giving you another three DM to tak when is able to combine with that and then is actually like a very damaging mini if it does manage it your opponent so if you’re able to like protect this guy with weapon tooling maybe actually two five and you get the another swing of your weapon to kill another opposing minion so you know I think you need to have a sort of perspective it’s like an agro rope type cards an aggro a weapon rope type card and I think it’s powerful one in the right context I think that just giving you bonus swings with like a deadly poison weapon can be a really big deal and can ultimately do a lot of damage and I like the sort of during your turn thing being with the rogue not necessarily like a defensive thing but it is somewhat like I like that broke as like active defense in the set and also things that and this is clearly like oh I’m sneaking up on you and thus like I’m able to get a better attack and you doesn’t cost me something and I like that being kind of thing that rogue is doing kind of giving them more of that stealthy tricky feel all right next up we have shadow blade I mentioned the card a number of times already and I think this is one of the most important rogue cards in the entire set rogue has always suffered basically because it hasn’t been to heal itself and any other rope pretty much shouldn’t really heal itself assault rogues do they are sneaky they’re tricky they they’re stealthy and this I think is a great way of illustrating that you know you get to choose the sort of engagement on your turn as soon as you play your shadow blade you sneak up on someone you stabbed them they don’t attack you back cool you’re immune that’s that’s sweet and I think that this is not only a very cool thematic car but also just a very powerful card because giving rogue especially now that there’s sort of more weapon use tools weapon like this that can allow them to play that sort of mid-range e controlling game without just bleeding out from their life that will getting getting whittled down every time they do attack a minion it’s very powerful and definitely opens up a lot of space for what the class can do so this is definitely the road cards in the set if not be Road card in the set that I am the most excited about and I think it’s very good so except we have spectral pillager this is a 6 cup 5/5 with combo deal damage equal to the number of other cards you play this time there’s actually I think a car that wasn’t revealed prior to the final revealed stream and there wasn’t revealed on the final reveal what you think is kind of the way for lizards say we don’t think this is actually very good because usually the countries that are that they wait on it don’t reveal are like neutral cards or kind of Facebook dump type cards that don’t really have that much going on it’s pretty rare that you actually don’t see a class card until until that point and this one is not one that I’m excited about this is a card that you know costs a lot of mana for you know it’s six five five five that’s not a good deal and combo like you have to play like two cards before you play your sick scoffs five five to do like two damage for this to be like an SI agent I mean like maybe you know you can play like a ton of cheap spell and get a ton of damage off of this but if you’re fighting a ton of cheap spells like isn’t the six cost thing you’re playing that to an auctioneer or like whatever else like maybe there’s a world where this is like your big burst finisher like a big cheap combo train but I’m not really thinking that’s very likely and I’m not thinking this cards very good this card though this is really good alehrer the holo this sort of goes into the the pool of cards I talked about as being some active defense for rogue I love this battle cry gain stealth on to your next turn you know a hero game fell to something we just have a team in hearthstone before and it’s obviously the thing that you’re like super cool in terms of well you know how can i wrote defend themselves before they disappear they go stuff and you know that is a great way for rogues to have you know an answer against things they previously have been very vulnerable to I put a lot of like Jade rogue or thief reverse mid-range enon burst combo versions of rogue on my stream of the past month or so and one of the toughest matchup for them is always any mage deck basically because you don’t really kill them fast enough to like punch through their you know ice blocks and things before they can just run up and throw a burger face and you can often get to like a foot where you have like an awesome board that you can build and you maybe you’re going to kill them in a couple turns but they’re just like okay well I just fireball you the fireball you’re like oh I’m just going to die next time and valeera is is obviously super cool in that you know okay but if I put me Alexstrasza Lindbergh Yonex really like new not only do I gain five armor which helps me survive you’re like Alexstrasza in itself but also you just can’t argue me I’m gone and that does give your opponent you know a lot of time and ability to use their resources to instead clear off your minions and such so it’s not like you’re basically just like getting a free turn they spend a lot for this fit nightmare but then obviously the hero power of valeera the shadow reflect community turning which allows you to effectively combo to serve combo but allows you to effectively copy a card you play each turn it’s very powerful you know if you’re in a situation where say your opponent is about the outside of the bring you out and you’re like a healing cards like okay well actually now to healed cards I double the effectiveness of my ability to get myself out of range of this and you know that power just continues to just no Bowl each turn every turn you get to to duplicate something else and that’s that’s pretty awesome so I’m super excited this card I think this is a card that is going to go and prove it all of my rogue decks because it does so much of what I want from from rogue which is actually give me some kind of interact ability and survivability in these longer games and it’s also just super powerful super cool and I’m super excited for it because what is the best card set alright well that is it for this review video so thanks for watching eliminate think and I’ll come back with the next three classes then finally the neutral cards as I finish off my nice the Frozen Throne review you

(Hearthstone) Knights of the Frozen Throne: Card Review Part 1 – Druid, Hunter and Mage

hello everyone Brian Kibler here and that’s right it is time for my night to the Frozen Throne card review those of you who may have followed my channel for a while probably known that I typically done a week-by-week review of the cards added they’re revealed but with the difference or cadence of the released season as well as the fact that I was doing something very similar on Omni stone with fire baton for an each week I decided to instead wait and do is to review pretty much all of the cards now that they have all been revealed let’s go ahead and take a look at the first druid card these are by the way alphabetical by class you’re looking for a specific card about Talia Fineman so Crypt Lord this is interesting sort of defensive minion that’s an option for for druid decks but the weird thing about this is that it’s low attack I think makes it difficult to really justify putting in your deck over some of the other options that exist there’s a lot of health and get a lot more health but if you’re playing it back with a lot of minions are you really looking for just like more health on a ton minion rather than more attack to kill your opponent that’s usually with the sort of swarming style druid deck typically end up wanting and only one attack means that lots of things from attack intents and survive unless it’s buffed if you compare it to say tar creeper it’s similar you’re going to have to do a lot of work to get this to be more viable as a legitimate defensive tool than tar creeper already starts off so I’m not super impressed by crypt Lord in terms of what options it really offers they don’t already have but do want more things like that in the three slot I could do this card seeing play next up we have druid of the swarm this is a more attractive option in my mind if you’re looking for a talk for your druid deck in part because it’s a 1:5 talk for to potentially it can be either a 1:5 talk or one to poisonous and that’s pretty powerful 1/5 taunt is a lot of steps forward for just 2 mana to compare it to the previous one 6-4-3 it’s like okay well yes the other one can get can get buffs further but the dirt of the swarm has both you know a lot of stats for even less mana as well as the option of going one two poisonous if your port has larger minions that you want to kill I think this is one of the cards been injured in this expansion that’s likely to be kind of underrated is my guess simply because I think the one two poisonous minions are likely to be somewhat underrated I think that druid typically has a lot of difficulty killing larger minions mid-range and big minions and this gives them a way they can do that more readily it is really scary if you’re playing as one as potion of madness though and seeing as a as priest is one of the classes where you most want the oiz in to kill their fake minions that can be kind of dangerous so I think this is definitely a a pretty strong card that will likely see quite a bit of play in druid decks alright next up we have faith spinner this is one of the weirdest cards in the entire expansion here thanks there you have a 5 3 4 5 which is kind of odd that line for really anything like this that has a secret death rattle you choose to either deal three to all minions or give all millions plus two plus two and I actually play this under reveal stream with Fandral which is pretty funny because there was all the minions get damaged and grow which is nice but this look of it it feels like a secret element of this is a little strange because each of these effects a something you want a very different set of circumstances if your opponent has a lot of minions you’re probably not going to give this death rattle of pomp everything on the board so you’re putting in very often just kind of figure out okay well I can trade into this way and you don’t have minions you would likely want to do damage so you want a like trades visit way there is a lot of chance to really get blown out if you do guess wrong in there so some level of mind games going in there but it’s still hard to me to believe that you’re really going to want to put that choice to your opponent if they can in many cases describe figure out okay well you have stuff you’re like you’re going to a bus stop resident you have no stuff you want to kill my stuff got it so I think this part is neat and I like the design space that creates but I don’t think it’s likely to be a high level competitive card next up we have Nash which kind of sounds like bash which is kind of what this card reminds me of a free cost for three damage and free armor not necessarily all in one you know with batch you obviously could kill something and not take the damage back this is sort of just another armored plus attack modality or articles attack combo in in Druid we see claw and bite and now Nash of course and by guessing then chily ba5 cost one the six cost one or something like that I don’t know but it’s just kind of another pretty simple tool for Druids I don’t know this is likely to be a card that will see a ton of play well feral rage is still around because usually getting a lot of one or the other is stronger than getting a little of each in the case of this particular effect but it could give you just more tools for removal if that’s what they’re looking for that could also get kind of out of range and burn decks as well so just a pretty straightforward card I don’t think it likely has a home while fair wages around but could be could be a highlight in the future next up we have Hydra docks and this is a really weird card to evaluate when this was first revealed when we first saw this card I was like oh how can you possibly get enough you know value from had knocks in order to justify the fact that it is a nine cost three seven that doesn’t do anything you play and well it turns out some pretty good taunt minions in this set including the Lich King that we’ll get to eventually and this cannon is give you a huge amount of as long game value long game stability in any kind of matchup that is likely to go to attrition and the fact that it brings back taunts means that it actually keep you alive but the problem is of course spending that nine-minute upfront and just getting a three seven on the board that turn that is kind of tough to justify against aggressive decks so it’s got really cool animations I got to see on the reveal stream and does have a huge upside especially when you keep in mind that there are powerful minions like the Lich can give you huge value can bring back at this the problem though can you really afford to spend all that mana and not really do anything immediately I mean maybe you can play with spear sing or uber but that’s asking a lot because you have to have a spiritual number lived through you know your turn eight or nine or ten or whatever and then get to play this and then get the effect immediately I’m not really buying it I think this is more of a cool highlight-reel type card than any card that is likely to see a lot of high-level competitive play but the animations are sweet the spider is sort of spawning everything is really neat and you know I hope to see it on some videos at least because it’s very cool all right next up we have the death knight for druid which is mal Furion the pestilent and when I first saw this car I first saw this death knight revealed I was kind of unimpressed I was thinking okay you know you get some spiders you get some scarabs and you get a pretty powerful hero powers he played Lord you choose one either get +3 attack or 3 armor which is either of those a pretty powerful thing and obviously having the ability to decide the 21 each turn is super strong if there’s something you want to attack ok + attack if you’re just looking to stabilize and and have more time in the game to do more powerful things than you know sweet hang out and some armor you kind of have tank up or punch you in the face either which is quite strong but nothing about this sort of screams like oh my god this is crazy I think was just like a combination of ability and hero power that is is just solid you know this isn’t like one of the the Paladin death knight or whatever that screams like literally says win the game you’re killed opposing hero because it doesn’t really stand out as being this is outrageously good but you’ve got a little bit of value when you play it and it has this very strong long-term value from the hero power and the fact that it gives you the armor which is kind of hidden behind the hero power now they all give you five armors so don’t worry it’s not if you don’t need to worry about that they’re all the same in that in that regard but it also gives you the poison spiders or scarabs depending on what you need which can also help keep you alive and all these sort of survivability things on one of the cheaper death Knights this one only costs seven whereas many of them cost you know eight nine even ten this means that you can get this down faster which means that you can get more activations of the plague lore hero power to give you significant value and advantage over time and that’s sort of where the strength of this card feel that comes in which is that you’re you know it also played drew if you have ramp effects that can allow you to get this out even earlier so if you can get some about a board present from the battle cry which by the way is a choose one and thus also works with Fandral tested that way on the screen and you’re here positive if you have and roleplay you are punching your opponent really hard tagging up and getting spiders and scarabs so lots of powerful combos there with choosing to but yeah I think this is is not the flashiest of definites but I think it’s likely to be one of the better ones simply because it is cheap and does a lot of things that you want out of something that is going to naturally lend you to wanting to play a bit of a longer game so I think this cars quite strong and I think we will be seeing a good amount of it in raptor decks alright except we have spreading plague or unleash the scarabs which hilariously is not actually at least the scarabs as ben brode and i discovered and he reveals cube when i played it when i went ahead one more minion than me and got one scare when I was a oh that’s not not what I was hoping that would do at all I’m kind of unimpressed by discard overall in part because well unleashing the scarab have been a lot more powerful excited visited but it’s hard for me to envision wanting to have this in my deck instead of say something like Star fault instead of something that’s actually going to kill my pony’s minions when I play this yes I can play spreading plague and get three or four one five times but is that better than actually having a card that could kill the opposing minions that are then going to either be attacking my Todd’s or you know are enabling bloodlust or enabling evolve or enabling the inflame tongue totem any number of things that could cause serious problems but just trying to hide behind these these pumpkins and yes there are tools which we’ll get to that you care about taunt and druid obviously has an ox as well as I call it bolster there I think major is a bear but it’s kind of literation in it so it’s good that could be a combo with this and have it be more powerful than just one five times and I think people say oh you can plant it to the deck with marker the Lotus or mark with a while on top mark the wild powerful on that one and then obviously gives you more than just the one five times but if you’re playing those cards in your deck usually when I’m flying a lot of minions that are cheap that you can easily buff like the top of that token druid decks that we we tend to see these days and their finds of fireflies and you know tar creepers and whatever else all just cheap things are funny bored that you can easily proactively buff rather than try to react what your opponent’s doing which is kind of a spraying plain does so I’m not really sold in the start I think you better off actually killing your opponent’s minions but you know again could be cool if you have the right support but probably not a top-tier card all right here is this is bolster very kind let’s compare I don’t need a strong shell scavenger like a giddy ish no but anyway hey battle cry give your top minions plus C plus – literally exactly what bolster was when I was card that it was a warrior card kind of kind of weird to see druid getting essentially the same sort of stuff and took okay well warriors taunting me and now George do this too and have the same kind of support I’m kind of at least like to see them doing different ways rather than this being well the same faithful for kiss on a minion it’s kind of weird to me but I think that this is you know a powerful card obviously in the right circumstances of the right-click but feels like requires a lot of work you need to obviously have probably multiple minions there was a neutral minute make two copies with two three a top minion that you could obviously fly this alongside and get you know hey look these these two very powerful taught me that’s a lot of setup in a number of cards that are probably not that powerful on their own so I’m not really sold on the the bolster bear here but obviously in a pink can go in certain decks tante decks and it looked powerful in a highlight reel moments just don’t think it’s consistent enough to be a top tier competitive card and next up we have occurred that Trump revealed so appropriately because this is the the ultimate value card which is ultimate infestation which is deal 5 damage drop five cards game five armor semana 5/5 cool so first of all you know this would cost 10-minute n is a lot of mana then people saying well you’re playing it in rapture than that means you can you can cast it earlier it’s like yes but how many others X play any 10 cards that aren’t ranked terms like maybe you see a death wing or something like that in the very top end of some number of decks and that’s a card that that can totally swing the game by itself without what needing to be provided with value over time which is a big part of the draw of this is the draw five cards and I feel like for ten mana you have to be getting a lot you have to be getting something that is you know old God level of game swing eNOS and in particular or something that can can easily get you back into a game when you are behind and I’m not sure this quite does it you know I think that you’re going to want to play yogg-saron rather than ultimate infestation a lot of versions of ramp dude you’re going to want to play maybe even Deathwing itself or you look at big dirt that typically has yes it has a bunch of ten cost things but those are ten cause things you’re also kind of cheating with you know there’s the death wing that you can put out the other decimal you can get with bars or whatever else all these various ways that you’re just getting you know it’s not a power from that and it is true though that I could maybe see this being as a one of in raptor index they’re looking to go really long against other controlling type sex because obviously a single big minion against control is often not enough because they have their elder peacekeepers they have their koalas that have whatever it’s going to to help deal with an individual large threat whereas this not only is an okay threat right now the immediate impact of this is you know you you probably kill a mid sized minion which isn’t that big a deal altering time necessarily and then gain game five armor and and some two five five that’s not a huge onboard swing so the real value of this is of course to draw five cards and that’s kind of reminiscent of sailing lay on hands actually an example that Mike donate and we discussed this card on an omni stone during our reveal stream and I think this is a clearly a very analogous to that in that you are not going to be looking to play in a deck that that isn’t really fundamentally focused on playing at the very long game which most revered X I feel like that they’re they’re not really about trying to grind your opponent out with value maybe they can be now because if they does involves an infestation maybe that sort of creates a totally new dynamic but you can also very easily imagine yourself fatiguing if you play you know this or especially multiple copies of this in a game in fact I nearly did coming to here other revealed stupid bed bread but of course you know if you are playing say mouth carrying the pestle in that deck that can give you a lot of the ability to to win those longer games as well so is the card that I’m not totally sold on but I can definitely see it being being like a one and ramp trip but I’m not convinced that it’s like the second coming of yog or whatever some people have been have been discussing about it’s certainly a great card to get off of yog and I’m excited for that possibility in all of my decks because hey you don’t need to be a druid to play a 10 cos druid spell if you get this play dog sir and last up for druid is the credits seems kind of unassuming to me web we’ve again sort of going in the table druids in this set are about sort of poisonous spiders and the scarabs the one five-ton to the one two points is and this current surface doesn’t really look that good because you’re paying five men in two one two well sure but they’re poisonous which is a huge deal in terms of as a druid having the capability to deal with your opponent to water minions which again as I mentioned earlier drew can typically struggle with and I do think that this is a card that could be a reasonable utility card in say those records now next we’re talking about because being able to actually kill large minions in the mid to late game is a place that those decks can can often struggle that said you know oftentimes you would rather just be ramping and doing more powerful things in your opponent’s so their big thing isn’t the biggest thing in town so this kind of low utility in that kind of strategy and I’m not really sure that it’s going to do enough in that type of deck also again much like the what drew to the Scarab or whatever it was that made the you know one two poisonous really bad enough potion of madness and that can be assuming priests make a comeback which I think they might I think priests have some sweet new stuff from this set is a very real concern and having your minions potentially thrown away to that when you’re playing around style deck against the card that would otherwise often just be stranded in their hand I think is a very very real issue so I’m not totally sold on this but I think it has more utility and it looks like on the surface simply because those poisonous spiders are pretty strong for some of Druids weaknesses all right let’s move on to Hunter and we’ll start with the hilariously named abominable bow man we get a nice way to try and keep pronouncing eventually I don’t think I’ll have to do that on broadcast cuz I don’t think the carbons going to see a whole lot of play Hunter’s in a weird spot where obviously it’s a pretty weak class right now but there seems to be a desire and I think an understandable one to push a lot of the the hunter cards that are coming out toward building different types of hundred decks rather than just the you know you’re playing an aggressive hunter deck that’s trying to smoke your opponent down with wolf fryers and things and just finish off your hero power that’s kind of what the hunter class naturally wants to do based on its hero power but that’s not necessarily that interesting a style of play so it seems like Blizzard is trying to create a bunch of cards that can support different styles of under play like this one where you want to think about okay do I wanna just play a bunch of cheap things and rush you with them or maybe just play you know big high-value beasts and thus have an extremely effective death rattle from above oh man and I’m not buying it I’m not sure that’s something that’s going to be effective enough to really justify building your deck in that way and frankly playing hunter at all because I think hunter is still looking like it’s likely to suffer after this expansion because these types of cards just I don’t think are quite powerful enough to really move the needle as far as as Rex our placement of meta game so it’s definitely a neat card you know certainly something that can be very powerful if you’re building the soft hunter deck because obviously there are powerful beasts that you could then use off this back and they clear this off board you get even more beasts and whatnot you know especially those beasts or high Mane’s but I don’t think you’re gonna be able to live that long it’s just not how the meta game is shaped out so I’m not really seeing a bottom abundant little bow man sing much play it’s a good thing because I don’t wanna keep saying that name alright next up we have bear shark which is hilarious because the bear just staple to a shark or whatever it is and I yeah it’s it’s a credit more it’s more likely to fit into the you know beat your opponent up rush them down the kind of deck that we’ve come to know hunter wanting to to really lean on but I think it’s just too vulnerable against the the aggressive classes against the aggressive decks this dies to fire war axe to three cost beats the just straight-up die still works and yes it’s good to get it’s a mage this is a very strong card if your opponent is playing a deck that’s going to rely on spells to kill your minions it’s a four attack menu to start with so it can’t really be touched by any priests spells and then well it can’t be hit by self so it’s going to be difficult for for those three active classes to deal with it outside of minions of their own or AoE the problem of course being it’s pretty vulnerable to those minions and it’s vulnerable to most of the forms of AoE and there aren’t really that many just spell heavy control decks that don’t also have minions that can help you clean things up with you know just described evening of the mage like okay well you play this but there is a man one can play or they have you know an archaeologist in a babbling book and it’s difficult to really get the value that you you need out of the bear chakra justified conclusions there’s just a lot of good three costs spells and and and minions in hunter you’re competing with things like equal or bow or animal companion or Rat Pack and I think that what hunter is mostly looking for are things to get them aboard faster cheaper things rather things that okay well if I’ve gotten to this point and I’m not getting beat up and then I have something that’s good in this relatively narrow case well you need things to stay alive and bear shark is not one of those but it could be sort of a killer card in the right matchups again getting its control mage style decks this could be very strong but I’m not really seeing this building any of the holes or picking the problems that hunter has right now alright next up we have a corpse Widow which is a pretty strong card the end of this is a four six four five which is not amazing stats but but pretty solid especially considering two beasts so it does have synergy with a lot of what funder wants to do I don’t really know what’s beastly about that that seems like I guess it’s a spider fish thing I don’t know if it’s beast oh your dental cards costs us unlike the a bottle bow man abondon mobile boat whatever the thing is this the thing is that is a more powerful tool for those deaths riding style decks because it is something that can actually ramp you out to do powerful things in itself like playing this they fire about was saying on Omni stone last week that you cornered a corpse widow on four and then you just play a I’m it the next time I go well that’s really hard to beat or you can play this and play a high made and a traffic going first you know there’s a lot of powerful death-rattle minions in Hunter and in many cases they’re powerful especially in combination with one another or other similar sort of things like playing this one five then in turn six you can fly like tundra Rhino and if kindly grandmother and Rat Pack and all these things which are insane when they have charged because of these death rattle minions that you you can trade in and whatnot and I think this is definitely one of the more exciting cards for for hunter in the set it has a lot of potential upside so I’m not totally sold on it because by itself it’s not really necessarily that impressive but six helped us a lot it’s hard for people to kill a six health minion on turn five without expending significant resources if it does survive it can give you serious value with things like the highway situation and then even if it doesn’t you can just play this and then you can play you know three to cause death runs from your hand that’s a pretty huge tempo swing in one turn it’s whether that’s enough to really justify that you know it’s inclusion in a deck built this way that’s unclear but it’s not really a card that has significant potential all right next up we have debt stocker wrecks are who is one of the very first cards we ever saw revealed in nice present during the course get the fire armor and then a dot new here a power build a beast which is hilarious name and hilarious effect we have crafting of custom zombies but this is I think it again kind of like the the bow man which I’m not going to try and pronounce the full name anymore it’s not gonna happen is you know the kind of card that’s trying to push hunter in a direction it’s not just tempo kill you it’s doing it’s a more value oriented interactive game and obviously replacing your hero power with something which gives you that sort of value opportunity and not just press this button shoot you present button shoot you overturns I think is obviously very important to that but also the battle cry is it’s reasonably solid here it’s still too damage to all enemy minions at six mana which is kind of I am not quite enough but in terms of how much damage is doing or and what when it comes down against the lines egress and exit do with this now so you have to do a lot of interaction before that which is as you sort of been saying one of the things that hunter really struggles with right now so I’m not sold really undef soccer Rex ours plays the men again I wanted to be good because I want there to be in a way to play hunter in this sort of interesting way that is is more controlling is more of mid-range focus but I do think this is likely one of the weaker death Knights in the set which is just sad because build a beast is adorable in hilarious it’s also interesting that the build of beast zero power does sort of create additional context for any beast minions in the game obviously the fact that for instance the office which I will get to eventually but it’s a beast it’s a go people that something you couldn’t get with death starter XR or you can you know get stealth things elf beast is a huge deal you know it spells poison I wast like that combined something I think well this is actually potentially really scary but I want this card to be good and I definitely going to try and build decks and play with it I’m not convinced it is enough with the context of the other hundred cards it exists to really put that style of control and hunter deck on the map that kind of that does exist though this might be a part of it but I’m still leaning in the direction that I think you’re more likely to see like noise off mid range style Hydra decks rather than going the desktop or Excel route next up we have exploding below to bat which is a very good card it’s just a kind of a spell attached to a minion you have to forecast in cop21 that’s right it’ll deal two damage to all enemy minions and this this is a card that I think you’re likely going to see if you’re trying to build a deck that this you know that’s rattle inch combo deck or that’s trying to play a more controlling game that you know you’re putting this in your desk soccer Rexxar neck maybe you’re putting this into your nose off deck maybe you’re you’re trying to do those sort of things by having this is a beast spell slash minion obviously the body of this is quite poor you’re paying for for a 2-1 but you’re really looking to get the death rattle from this and maybe you’re playing with death there after all neighbors to get multiple triggers of it maybe you’re playing it with buffs that you’re going to have to attack into you have master this that’s attacking too so they lose a lot of their board it’s tough though because you know if you were just to pay for minute to do to damage to all any minions that would probably be good you know but of course a ton of work to get that effect out of this and you know is all of that sort of piecing together of those kinds of those kind of effects really worthwhile you’re ultimately getting not clear it’s not clear it’s enough if again just getting to turn four you probably have taken a lot of damage at that point and lots of the aggressive decks have high health minions or even things that increase their minions health so this will often just not be quite enough to kill everything and without an interactive hero power because hunters just smorc it can be tough to really leverage that incremental damage to actually get back in the board when there’s the Selective four bodies after you’ve used your AOE well next up we have a very amusing art piece burr car that you might want to play with your exploding blow pad which is play dead this is yet another feign death kind of terror scale stalker kind of kind of pushing pretty heavily hunter is having the kind of death rattle mini theme that they’re trying to get the most of their death throes I necessarily killing the minions this obviously the the cheapest and simplest version but just won’t cost Riggle what trigger one minions death rattle and this is obviously a car that you want to play with stuff like exploding blogbeast because our bloke bat or whatever it is – beast – that blows it because you you want most of the power of the minion to be in its death rattle in order to justify playing this card because we’re spending a card this isn’t like savannah highmane you play dead on savannah highmane here you’re getting two tutus for for 1 mana effectively but you also have obviously invested in the savannah highmane and then your state of the game are those tutus that powerful we’re something like exploding blow fight it’s like okay well you know getting that trigger potentially twice if you’re you know plating it and then getting to attack with it that could be pretty strong but it’s not clear that’s again really going to be put enough in a lot of cases to just wing work back to you fast enough to get over your early game disadvantage you typically have but this discard is I think worth looking out for because fame does kind of had a home some play in some places the punter what it did exist but I think we’re seeing more cards that have more of their power actually in their death rattle effect rather than a combination of their death rhotic plus their body and that makes this a curve it’s much more much more significant much more powerful in terms of the now you’re going to getting from it and obviously one is half of two and a lot of people don’t really I think respect how much easier it is to combo something with spell or minion or whatever else it just cost one it really makes the possibilities of getting those things off over the course of a game especially potentially multiple times much more realistic so I think this kind of potential I’m not sure it’s going to find a home right now but I do think this is a card look out for all right well good news everyone on my care elitism was nearly well enough but this credit is definitely quite strong professor Kreuger side whenever you play a secret put a random hunter secret of the battlefield I really like this card both in terms of I think it’s likely be a pretty powerful card but I also think it’s cool and that you actually have secret secrets now in many cases you know you play games where you pretty much can figure out what the range of two or three seekers what it might have and actually ending up in front of for people to play around the possibilities any of the potential hunter secrets I think is quite strong this guy’s weird tensions though obviously feels like it once he played the deck with cloaked Huntress where you can play closures on three and then place your side and 4-ply a bunch of secrets going to put your free secrets the problem with that is that it means you’re you’re applying your clip vectors on three and then exposing it to potential removal by not playing your secrets right away and your opponent just kills if it’s a clip that we lost a ton of value from the clip Huntress trying to set up the future side turn as well and a lot of 100 secrets I think are actually pretty poor right now that’s actually I feel like been a big element in hunter being relatively ineffective in the meta game is just how bad freezing trap is right now if reading charts basically bad because of patches and you know not being able to reliably strand a minion getvalue tempo eyes off of your freezing trap has made a lot of sort of hunter tempo plans that were built around that card much much weaker you saw hunter was good against other mid-range decks because of freezing trap but that’s not really the case anymore which makes try to play a secret base hunter deck Wow patches exists very challenging and I’m not sure that Professor future side will be quite enough to overcome that though he does have some more new support which i think is actually good in the world of patches which we’ll get to momentarily momentarily me right now I actually skipped around in the alphabetical order here to go to venom and strike trap immediately I think this card is quite good one of the big problems that hunters had is it’s not good at being able to establish a board against opposing decks that have that have lots of aggressive minions and weapons and one of the problems with that is again that sort of problems with freezing traffic in the world of patches as well as the unreliability of a lot of you or your secrets and if your opponent is trying to kill your minions well you know that that makes getting it to costs to three poisonous Cobra so it says right there it makes it a lot easier to to actually establish support if you can you know get like your venom strike trap online and previously you had access a snake trap but I feel like snake trap never really was that good in a world where you know there’s milfs from portals around there’s various whirlwind effects it’s much less reliable and often would just get kind of freak weird you know you’re going to taxi into it and they’re like okay well my triggers nature have now is ravaging Google they can’t do that with a venom strike trap if they’re trying to cut down your board and they need to be aware okay well you know if I attack this minion to that I’m potentially running the risk of Mike in my next minion where my best minion is just dying to poisons Cobra and that’s like a real decision point whereas often snake trap because there were so many reasonable ways you could clear those minions for effectively free it was not nearly as good in a lot of those matchups where you’re trying to protect your board and similarly the fact that you get a three health beast off of this is much better at with hound master it’s much better with your other sort of beasts energy head cards in terms of just actually having those online as well so I think this part is quite good and I think that this is a card that you know may be of the things that a hunter needs for a sort of revitalization I think this is this is a good start all right next up we have stitched tracker which is an interesting card and this is a three cops to tooth so not particularly but that’ll try to discover a copy of a minion in your deck this can give you access to lots of utility minions you can give you access to specific power minions you have say your deck is nothing but stitch trackers savannah highmane zanna’s offs in a few literally every single time have a chance of getting either another sis tracker I made or an adoptee I’m here in Israel obviously have to adjust those but you could have a limited a pool of minions that you know this can get you jobs to roam on almost every time if you’re playing Chi spell heavy both of you back you going to be playing you know just combinations that are going to allow you to to have pretty much all always powerful powerful discover options for your tracker and that’s in a pretty solid value tool in in a hundred deck that again is looking to try and play a valuable game as to whether hunter can afford to try and play value style game given kind of the nature of the class and the tools it has available not totally clear but being able to access say you know more problems to Professor future side in a game where you’re playing a secret base bag you’re able to access more copies of like I said is off or yacht that can be incredibly game swing if you’re playing it’s very much up in fact it’s a discover effect obviously it can give you access to what you want in particular circumstance you know obviously get the control deck yet more savannah highmane to go for it if you’re playing against you know an aggressive deck maybe you you have like one copy of blood disease and you can access a bunch of different eleven Souza’s in a game against pirate warrior or nesting rock you know you you have can build this interesting toolbox with six tracker that obvious you don’t necessarily have access to specifically the card you want at any given time but it gives you much higher access to the variety of potential potential cards as you put into your deck over the course of the game more much more likely than you would by just naturally drawn in them and i think that’s a very interesting deck building challenge so this is the kind that i think it’s easy to overlook but i think in a lot of potential all right last and possibly least of the hundred cards is toxic air out the various race card to made a deal to differs to a minion which usually isn’t quite enough to kill most of the minions that you you want to kill at around the to Pentecost but it survives the poisonous if you want to kill a big minion then you can play this on a slick not a small minion because you can just kill the small minion if it was you know if it’s a actual smaller it probably dies too damn it’s just not gonna get poisonous so what is this good at I’m you know I get this or thematics of what’s going on here it’s like okay this is the top down designs with poisoned arrow or whatever it’s like sure I get it but it’s hard from you imagine like what you want to do to this card we want to do with this card because it’s not going to get big minions not going to get a small minions but really good with small minions you basically just really want to shoot a three health guy with this and then trade it into your opponent’s biggest guy and you know yes of course you can use it to just kill your you know your opponent’s small guy but this is really inefficient way to do that and I just I I don’t know what you want to do with tox arrow in a deck effort I don’t know why you’re putting this in your deck really so it’s hard for me to really wrap my head around exactly what the plan is with this card which I usually feel like you know okay I can at least envision why you might put this card in a deck I’m kind of struggling on this one because it doesn’t seem like it’s particularly good against anything and that’s kind of hunter not particularly it against anything these days but that’s kind of why I’m having this more than I otherwise might because this field is so like such a strange design to give a class that is kind of struggling it’s like you know it’s not I mean I wanna say it’s like not purify the purify action of the card that did it interesting thing you can imagine a context in which you wanted to purify your deck at least I could even if even if no one else there seems it seemed to be able to they want to rage about it okay photographer Garrow I just I don’t really get it and and that’s that’s kind of a bummer for a class that really needs all the help it can get so if you have a brilliant use for Toxocara there I mean maybe you’re playing this on your your divine shield minions but you’re playing a hunter deck so what are you doing with that I guess you can you know Archie Squire Toxocara with haha now I have a 1/1 that can kill your guy that I spent two cards on I’m not buying I don’t I don’t know I don’t I don’t really really get this card I am at a loss so yeah kind of I feel fine hunter sometimes I’m at a loss and with that let’s move on Vermonter alright moving along to mage which I would actually want to courage that was not revealed and until the very end I simply the face book dump which is brent of sindragosa is a very strange card it’s one mana deal to do random enemy minion and freeze it they having to go random any minion at most age of the game is going to be not particularly useful simply because well you don’t necessarily hit what you want but this cost one so the fact that you can have it is essentially a cane blast type card and the early stage is a game to kill opposing cheap minions can be pretty effective I think if your aim find a way to help deal with with necks that are sort of putting out significant threats early on that said it’s you know it’s going to be difficult to justify including this in a world where there’s lots of things like fireflies or patches and whatnot where your opponent is you know pretty likely to have a number of small things on the board manic time if you have like a totem with this it’s like that’s pretty bad in a patch of this like that’s also pretty bad because it does freeze the many other hits it does mean that you get still get some value if you do hit a larger minion that it doesn’t kill you’re at least delaying your opponent’s you know big threat from hitting in the face but a lot of time you’re gonna hit something small or you’re not really going to be able to control how this is working out and I don’t think it’s likely to to really see play in competitive environment all right next up we have cold race with a three cost three four with a battle cry of the enemies frozen draw card I think this card is very good I for a long time was kind of trying to find controlling style mage cards that from a minion perspective if you want to to play kind of proactively if you want to play the board there weren’t really all that many good mage minions until I flamed Waker basically but flamewaker still didn’t really play a minion based decks don’t have something spells cold rates is is really interesting because it’s a three for three which is a pretty decent body already but has the the possibility that you just effectively can’t rip off that you draw cards if any frozen and there’s a lots of good things that can freeze your opponent’s minions or freeze your opponent you know obviously frost bolt is a card that pretty much goes in every major deck water elemental is a imaging that comes down right after cold race on curve and you can very easily imagine you can put the water elemental play cold rate draw card ping something or you know play a frost bolt or whatever and there’s also a reasonable number of other free synergy things cryo mansur and whatnot I don’t think we’re necessarily just going to be looking to make a freeze deck and this is a you know an all-star of but it’s just a reasonably studded minion with upside for a deck that can sometimes it’s not playing all of the sort of act like pains and things like that from a mate respective can sometimes run a little bit late on cards so I think this is a car that has a ton of potential and I would expect to see a lot of competitive play all right next up we have doomed apprentice this is a card that I don’t think I very much potential I think this is a car that was designed more to be sort of an homage to Sorcerer’s Apprentice to kind of reflect the sort of dark twisted nature of the Knights of frozen throne and creating and these these new versions of you know both the characters as well as the minions in some cases we’re familiar with and this is obviously just meant to be a dark reflection it’s sort of the premise but as actually mike said I said on our Omni Stone stream is this sort of sort of effect that you don’t necessarily want to make good because it’s very frustrating to play against so this is clearly not just a mirror of sort of apprentice it’s a worse version of that and I think that yes maybe you play against a spell based combo deck and in effect like this could be good but I think it’s difficult for that effect to be good on a minion that this fragile if you’re playing against a virile rogue they can just backstab this for one minute it’s a to health minion so I don’t really think this is a card that even in the matchups where you might think odes the sort of effect it could be good I think the combination of the cost and the effect end of the body specifically the the two health makes it hard for this card to really ever find out but that can be fine you know it’s good parent we got cool voice lines and definitely has a very dark reflection type feel to it so I like the card exists but I don’t think you’ll see play alright well next up we have what is possibly my favorite card in the entire expansion which is frost glitch Jaina who tossed nine but she’s worth it battle cry of summon eight three six water elemental your elementals have a life steal this game 5 armor like all the death Knights and then the new hero power of icy touch which deals one damage and if it killed a minion you summon a water elemental so however went a sindragosa it was first revealed and I was like oh you know I want to light this card but it’s difficult to to get excited about sort of attrition control style mage cards because it’s a tough for mages of class to really play a control game that doesn’t really just revolve around burn your opponent out with pyroblast or Alexstrasza and you know all that sort of basically freeze mage type stuff because mages it really have great ways to actually sustain itself which is you know it’s fine mage being a different type of control class and you know not having the same just armor and healing and all the other control classes that’s totally cool but I loved playing those this one controlling style mage Dex and frost lich Jana is a card that can make that very much possible obviously your element having lifesteal really redefines you know you the way that you actually can interact with aggressive decks instead of just kind of having to hide behind freezing all your opponent’s stuff and ice blocking though ice block of courses is obviously very good with Russell’s Jaina to buy you some time to play this 9 drug but you can still actually have this like interactive gameplay where you don’t just have to be afraid of your opponent blowing up at any time unless you have an ice block up and and I really like this I think this is a card that will really create opportunities for controlling style mage decks to have a very different feel than they’ve had for instance I loved playing illuminator before back in as gbg I think you know you’d heal every every time the end of your turn when I got a secret because it let you play is there even way of not just being about burster opponent down which is mostly what you tend to see the controlling style freeze image style mage decks do and I think frost is Janna has very similar sort of place higher into the illuminator flight pattern which is you guys sub grind your opponent out all hiding behind and being supported by your ice block it’s not just all about ice block create a winner to kill you kill you which also means that you can ply a controlling mage deck that is less vulnerable to things like armor gain you know in many cases you see mage decks really struggle to beat everything scales feral rage decks because they are totally in on the Alexstrasza you know bring you out planned in many cases and this can’t overcome Epona – who come prepared in that way well if you know now you are able to just keep so many water elementals and keep gaining life back you can play very differently against people who are just trying to out armor you and I think that’s that’s super cool also really changes the context for a lot of cards that already exist with pirates for instance was a card that kind of had some fanfare coming into un’goro but has mostly kind of fallen by the wayside in terms of one on extend to play and in part because it was just kind of a big dopey minion as you got into later shades of the game it wasn’t really quite powerful enough to justify especially a control back that already had expensive things to do with the late stage of the game but now if you have pirates and you get life steal and you know six six or ten ten your life stealing and connecting it’s like that’s that’s it pretty incredibly powerful and that’s pretty awesome similarly they carpet berry get in anomalous there’s all kinds of things you can combine the the lifesteal power to give them very different very different context with this this new main set I love this card I’m showing a building tons of decks including this card I wouldn’t be surprised there’s crap in golden one day one because that’s how much I like this card is one of the best cards in the set alright next up we have frozen clone which is a bit of wordplay that a lot of that going on this set you know thumbs up from me for for frozen clone but it’s a secret one of your two played the minion add two copies of to your hand this is an interesting cart because it creates a different dynamic in terms of like how you want to play against secrets depending what they might be you know we’ve seen obviously the secrets that are like I’ve given with the anti spell secrets there you know there’s the the anti minion secrets but you generally want to do kind of the same thing as each of them is like okay well guess the end it’s all secret you don’t play your cheapest spell first you wanna play your least impactful spell first similarly against the anti million secrets in a mirror and push the bottom or there’s a small thing to those so your phone doesn’t either neutralize one of your biggest threats or get a copy of one of the biggest threats against frozen kun is not totally clear maybe you want to play a big thing into frozen clone because you make your opponent’s head clunky because now they have you know two copies system that’s expensive in their hand versus you know people he played like a novice engineer into this your opponent has a cheap ways to draw cards and that can really change the way their hand plays out I find it interesting and it just it just creates a new way to think about what the implications of different secrets can be and I don’t know that it’s like good enough it probably probably isn’t is my guess I don’t think this card is likely to to have a real competitive home at least outside of Exodus trying to put all those you can apply which we’ll get to I think maybe in the next card but it’s hard to imagine a world in which you want this card instead of like a mirror entity and maybe you’re playing this against other control decks and you know there you get a copy of Kazakh s or something that’s obviously pretty decent you want like you know not necessarily just a big body one things that battle cry and have value because you’re getting two copies of it so I just like that it breaks up the dynamic of how you want to play against different secrets and I think that makes the game play against secrets much more interesting all right next we have ghastly conjurer not quite the the every secret just yet but battle cry at a mirror image spell your hand two six four four this is I think actually a pretty interesting card for quest mage decks quest mage decks mostly want time they mostly want time and they want generated spells and this is generating a spell that buys you time yeah you if you’re playing it’s an aggressive deck this is a two six four four which means that it can possibly especially once on your hero power trade into a few of your opponent’s smaller minions as well as obviously buy you time to survive to get the quest online as well as you know actually increase your ability to complete the quest by generating cards most on your deck so I think this is a card that has some potential specifically in that space I’m not necessarily as convinced and just sort of a traditional nature control that maybe this could find a home and say it kazakh three spec kazakh sprays like it’s mage that probably nothing cuz I was pretty sick go be tough where you’re just trying to buy time to say get to frost l’chaim because you know again it’s not that easy for your funder to remove in fact it has to attack it doesn’t let it actually win many fights against things but if you’re playing mage you obviously have your hero power which can mean that this trades better than it looks on paper essentially and if you’re playing us a pirate warrior you know you can potentially soak up some really big hits with those those mirror-image tokens you can get your opponent to commit arcanite reaper sum to zero Deuce and that’s pretty powerful so I think is a card that has more potential than it really looks like on the surface and I’m definitely interested in supporting that next up we have glacial mysteries which is yeah of course I was alluding to before put one of each secret from your deck under the battlefield obviously this is a mysterious Challenger type throwback and a lot of ways but it’s known today’s challenger mage secrets are better there were powerful the Paladin secrets but I don’t know that there’s so much more powerful that you want to pay even more and not get a body attached to it it’s also because it’s cost eight and you know it obviously eight is more than six there you go there’s a math lesson for the day you’re going to be more likely to have drawn the secrets from your deck to make it so that when you play your glacial mysteries you’re not getting maximum value out of it so it also obviously having cards like archaeologists in your deck which if you’re playing a secret mage style deck you probably want to have in your deck it’s going to break up the value you’re getting from relational mysteries so I think this is more like a you know a highlight reel type card it’s more of a cool fun card that can have big dramatic moments more than is a really top tier competitive level card so because it has a lot of a lot of asks in terms of how you build your back to maximize it and it also asks you spend a lot of minute it’s a lot and I don’t think it’s quite worth it except we have ice Walker one three four to your superpower also freezes the target this is their kind of actually I think fire baton I kind of disagreed pretty significantly on me stone he thought it was kind of trash and I put the fact that an elemental so maybe you you play this in an elemental synergy kind of deck not really sure how much of that you’re necessarily going to have it looks like obviously you want to play elemental Jaina but I don’t know that you guys still wanna play full elemental deck that includes you know icewalker of your elemental chains is not really anything that this enables of them like Thunder lizard and it’s not really that big a deal but this this enables your hero power to deal with big minions in Missouri mid to linking obviously can also lock out your opponent’s weapons in the in the mid to late game water elemental is one of the strongest cards against a pirate warrior because you stop your opponent from ever being able to arcanite reaper view they often need to spend a bunch of damage really in officially removing a large elemental in order to unlock their beliefs to weapon and heroic strike and all that and I just hope we can kind of do that it’s you know maybe additional copies of that kind of effect maybe split one of these you probably don’t you know I don’t think that I want to go to bat too hard for this card but I do think that it is a card that in like say arena has essential to be super strong because you have being able to neutralize your prime is the biggest thing at any point is much more powerful there than is in the more sort of interactive and intricate constructed meta game so I think this is a card that that looks worse than it is I don’t think it’s that good but it has been potential all right next up we have simulacra which is a super interesting card this is obviously a card that could go into say a quest mage style deck to copy your sources of premises you don’t necessarily need to draw all of them and your mobile reflection you can sort of have redundant copies of your combo pieces with the simulacrum it can also just go into like a arena send in kazakh style deck giving you additional copies of some of your your key and powerful cards at very stage of the game is the fact that it can really go with anything is super cool this is a card that has a lot of a lot of potential you could potentially have extra Malygos as in a game not that you want multiple malla Jonases but you can have extra alexstrasza as extra whatever you know like say you’re playing against a edge and you draw your a year or so your take like you know what I could really use to eater of Secrets in the game against another mage and gives you access back I think this is a really really interesting card both in terms of the deck building implications as well as the actual gameplay that goes into trying to sculpt to your turns such that you get the simulacrum on the specific minion that you want this is going to open up a lot of cool combo possibilities and hopefully not make quest major Presley good control decks because I think that’s a real risk if that gets many more tools I’m not sure that this is quite what it needs but it’s definitely at something that can fit into that deck and a little concerned about that but we’ll see all right the last but certainly not least is sindragosa this is a the card that when it first was revealed I was kind of lukewarm in it I was well I want to love this card I want to be like okay was the giant dragon that provides long game cool value because the zero one frozen champions when they when they die they’d give you a random legendary minion in your hand like okay well that’s that can create all kinds of cool gameplay moments like tons of value in the lungs of attrition Tech game but I wasn’t convinced that like you could really build a deck where that was sort of a viable end game strategies it’s because you know mage typically had to play in the I’m going to burn you out of style gameplay because of the tools the fence it’s also has available the reveal of Lich King Jaina totally changed my tune on sindragosa because looking Jaina I think gives you that ability to try and blend more sustains battle game plan thanks to the lifesteal of mailmen tools and you don’t necessarily just have to play you know a bring you out ice block hide kind of kind of strategy as a control mage anymore and that makes it much more exciting the possibility that you can you can potentially play sindragosa in that cell deck also obviously for us this Jaina when you’re killing your frozen champions you get water elementals because there’s zero ones you ping them triggers icy touch so that you are beating yourself even better suited to to winning these long games and not just getting you know rushed down and burnout or whatever so I kind of want to make dragon mage with sindragosa because you’re so likely to discover it of another spread his story and that maybe a little bit too greedy it’s a lot too greedy but it’s going to be super cool so I am now excited to play with this card when there was a long time when I look ass I don’t think it can really justify it now this is like you know probably be paired with frost this Janna as a day one craft for me I’m really excited this card I don’t know this is really good enough to really see like top two your competitive play because that style of deck still has a lot to prove but I think Frost let’s Jana may make that possible so we’ll see all right well that is it for this series of reveals for the first three classes so let me know you think in the comments and I will get back to reviewing the other cards to get you my thoughts on the whole set very soon thanks for watching you